When a native scenery PBR meets a native graphics engine PBR

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When a native scenery PBR meets a native graphics engine PBR

Postby cowpatz » Wed Sep 02, 2020 9:16 am

From the FSLite website.

Amazing detail

A brand new video preview for the upcoming FSDreamTeam O’Hare International Airport (KORD) has been shared by the development team. Titled “When a native scenery PBR meets a native graphics engine PBR”, the 2 minute video showcases a lot of the new native features and functionality coming to the scenery product.

The video demonstrates how PBR materials work natively in the simulator, with light and reflections bouncing off of the surfaces in a realistic manner. Alongside that, the video showcases custom jetways moving upon command, interior modelling and the famous Branda (Brenda?) at the famous fast-food retailer.

Watch on youtube.com
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cowpatz
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Re: When a native scenery PBR meets a native graphics engine PBR

Postby deaneb » Wed Sep 02, 2020 6:07 pm

I prefer the smaller airports to the bigger ones, but that is an outstanding demonstration of what can be done.
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