Shimmers

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Postby Pato » Thu Sep 25, 2008 1:35 pm

What causes fence posts, poles and runway markings to shimmer during take-off and where should I look to make adjustments.?
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Postby toprob » Thu Sep 25, 2008 1:43 pm

Look at: filtering; anti-aliasing; screen resolution.
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Postby Pato » Thu Sep 25, 2008 4:08 pm

toprob wrote:
QUOTE (toprob @ Sep 30 2008, 01:43 AM) <{POST_SNAPBACK}>
Look at: filtering; anti-aliasing; screen resolution.
Tried filtering on both Bilinear and trilinear and no effect. Anti-aliasing is Off on Sim but not sure how to tackle my graphics card,
Geforce 8800GTS. Screen resolution is set at 1680x1050 which recommended to this monitor.
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Postby toprob » Thu Sep 25, 2008 4:56 pm

I know it isn't going to be easy, but I think you really need to look at nHancer, which is probably the only way you'll get a good anti-alias.
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Postby Njbb1995 » Thu Sep 25, 2008 5:05 pm

Does nHancer work for a FX5100 card?
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Postby Pato » Thu Sep 25, 2008 5:12 pm

toprob wrote:
QUOTE (toprob @ Sep 30 2008, 04:56 AM) <{POST_SNAPBACK}>
I know it isn't going to be easy, but I think you really need to look at nHancer, which is probably the only way you'll get a good anti-alias.
Thanks Robin. I am quite willing to work on it. I will google nHancer and see how I go from there. No doubt there is some info on here about it.
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Postby Adamski » Thu Sep 25, 2008 5:17 pm

Pato wrote:
QUOTE (Pato @ Sep 25 2008, 04:08 PM) <{POST_SNAPBACK}>
Tried filtering on both Bilinear and trilinear and no effect. Anti-aliasing is Off on Sim but not sure how to tackle my graphics card,
Geforce 8800GTS. Screen resolution is set at 1680x1050 which recommended to this monitor.



Try the nVidia tool "hNancer" - it explains the various settings - and allows you to store profiles.

http://www.nhancer.com/
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Postby Pato » Thu Sep 25, 2008 8:42 pm

Adamski wrote:
QUOTE (Adamski @ Sep 30 2008, 05:17 AM) <{POST_SNAPBACK}>
Try the nVidia tool "hNancer" - it explains the various settings - and allows you to store profiles.

http://www.nhancer.com/
Thanks for that. It may be a bit technical for me but I will read up and give it a go.
My main problem is taxi-way markings appear like 'tracer bullets' when taxi-ing etc.
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Postby Goff_nznr » Fri Sep 26, 2008 8:52 am

My son had 'shimmers' on trees and some buildings. A reduction of the mip mapping quality seemed to solve it. We still get small shimmering on fences, though - different graphics cards.

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Postby toprob » Fri Sep 26, 2008 11:08 am

It sounds like Pato's problem might be lack of anti aliasing -- here's a runway centre line before and after, the only change is that antialiasing is turned on in FSX for the bottom shot.

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Postby Pato » Fri Sep 26, 2008 4:20 pm

Goff_nznr wrote:
QUOTE (Goff_nznr @ Sep 30 2008, 08:52 PM) <{POST_SNAPBACK}>
My son had 'shimmers' on trees and some buildings. A reduction of the mip mapping quality seemed to solve it. We still get small shimmering on fences, though - different graphics cards.

Goff
Thanks for the suggestion Goff but it made no difference to the shimmer and reduced quality of display.


toprob wrote:
QUOTE (toprob @ Sep 30 2008, 11:08 PM) <{POST_SNAPBACK}>
It sounds like Pato's problem might be lack of anti aliasing -- here's a runway centre line before and after, the only change is that antialiasing is turned on in FSX for the bottom shot.


Yes. That looks like my problem and those markings move like 'tracer bullets'. Now I just need to fix or improve it LOL!!
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Postby Adamski » Fri Sep 26, 2008 4:35 pm

Pato wrote:
QUOTE (Pato @ Sep 26 2008, 04:20 PM) <{POST_SNAPBACK}>
Thanks for the suggestion Goff but it made no difference to the shimmer and reduced quality of display.


Yes. That looks like my problem and those markings move like 'tracer bullets'. Now I just need to fix or improve it LOL!!


Have you got "anisotrophic filtering" set to ON? I have mine set to tri-linear. If I turn it right off then *everything* shimmers ;-)

That's a setting in FS (display) - though I think you can change the quality/amount in nHancer as well.
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Postby Pato » Fri Sep 26, 2008 5:00 pm

Adamski wrote:
QUOTE (Adamski @ Oct 1 2008, 04:35 AM) <{POST_SNAPBACK}>
Have you got "anisotrophic filtering" set to ON? I have mine set to tri-linear. If I turn it right off then *everything* shimmers ;-)

That's a setting in FS (display) - though I think you can change the quality/amount in nHancer as well.
Yes. I have tried both Bilinear and Trilinear and it makes no difference. Haven't got as far as nHancer as yet. Thought I
would try everything else before that LOL.
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Postby NZ255 » Fri Sep 26, 2008 5:10 pm

What about increasing the draw distance or something similar in the .cfg?

Better wait for someine to check this first though. Not sure if it is the same with FSX as FS9
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Postby Pato » Fri Sep 26, 2008 5:30 pm

NZ255 wrote:
QUOTE (NZ255 @ Oct 1 2008, 05:10 AM) <{POST_SNAPBACK}>
What about increasing the draw distance or something similar in the .cfg?

Better wait for someine to check this first though. Not sure if it is the same with FSX as FS9
I will try anything to improve it. Others must have had similar problems so I am sure it will be fixed eventually.
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Postby Adamski » Fri Sep 26, 2008 7:33 pm

Pato wrote:
QUOTE (Pato @ Sep 26 2008, 05:30 PM) <{POST_SNAPBACK}>
I will try anything to improve it. Others must have had similar problems so I am sure it will be fixed eventually.


Does anything else shimmer? If so ... what? ... and is it distance related?

I sometimes get a weird kind of GFX corruption where buildings (or other objects) flip rapidly from black to white (or filled with texture/no texture) - sometimes diagonally across the object, if you know what I mean. If this is happening to every texture along a fence ... or runway ...

I think FSX leaks like a sieve, so these "features" (bugs in my language) sometimes build up with time. A reboot cures it. I have 4GB RAM and a 512Mb 8800 GTS .... grrrrrrr! Personally, I also blame VISTA - which just eats hardware even when it's just sat there doing nothing. It's a worse crock of pooh than the notorious Windows Millenium, IMHO.
Last edited by Adamski on Fri Sep 26, 2008 7:34 pm, edited 1 time in total.
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Postby Pato » Fri Sep 26, 2008 7:50 pm

Adamski wrote:
QUOTE (Adamski @ Oct 1 2008, 08:33 AM) <{POST_SNAPBACK}>
Does anything else shimmer? If so ... what? ... and is it distance related?

I sometimes get a weird kind of GFX corruption where buildings (or other objects) flip rapidly from black to white (or filled with texture/no texture) - sometimes diagonally across the object, if you know what I mean. If this is happening to every texture along a fence ... or runway ...

I think FSX leaks like a sieve, so these "features" (bugs in my language) sometimes build up with time. A reboot cures it. I have 4GB RAM and a 512Mb 8800 GTS .... grrrrrrr! Personally, I also blame VISTA - which just eats hardware even when it's just sat there doing nothing. It's a worse crock of pooh than the notorious Windows Millenium, IMHO.
I am not sure 'shimmer' is the right term. When I am moving, the runway or taxi lines move like "tracer bullets". Toprob's pictures show it quite well if you imagine those lines moving.
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Postby Goff_nznr » Thu Oct 16, 2008 8:15 am

I've noticed quite an improvement if you go 'full screen' rather than having the menu.



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Postby Pato » Sat Oct 18, 2008 6:34 pm

Goff_nznr wrote:
QUOTE (Goff_nznr @ Oct 20 2008, 08:15 PM) <{POST_SNAPBACK}>
I've noticed quite an improvement if you go 'full screen' rather than having the menu.



That is interesting. Thanks for the tip.
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