FSX - NZ Landclass problem

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Postby NZCoffee » Wed Feb 06, 2008 6:55 pm

Hi all, I have FSX SP2, and the GNZLAI addon and the 70m mesh.

As shown in the screenshot below, small towns appear as ...well...dirt. Levin, Paraparaumu for example. It's NZPP shown below. Does anyone have any clues as to why this might be?





Thanks!
NZCoffee
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Postby Timmo » Wed Feb 13, 2008 9:35 am

Its a well known problem with the default FSX Landclass defintion and textures....its a bit junk!
There are a few definitions for suburban areas including: suburban, non-grid (i.e roads are curved not layed out in a grid), dry; Suburban, non-grid, wet; suburban, grid, dry etc etc

It looks as if the urban designation is a 'dry' type which clashes with the wet surrounding landclass...

Edit: Looking again, its not actually showing an urban definition at all! Sometimes a town is defined as dry while the surrounding land is wet (which call browner and greener textures respectively) thats even if the small towns show up! The default data misses a lot of smaller places completely as its limited by the size of the pixels in the landclass file

A fix? Download the free fs9 landclass update by Christian stock....it works OK in FSX. Im also working on a set of replacement landclass files for FSX but am unsure of the ETA at this stage. These use vector data so can be as accurate as the source data as opposed to raster based which has to downsample.
Last edited by Timmo on Wed Feb 13, 2008 9:40 am, edited 1 time in total.
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Postby NZCoffee » Wed Feb 13, 2008 10:29 am

Ah right, thanks for the reply.

yeah it's perculiar because you can see the roads, and you can see that there is a different land type being shown where the towns should be.

I'll give the fs9 landclass update by Christian stock a go.

Thanks!
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