Godzone Christchurch Scenery

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Godzone Christchurch Scenery

Postby BruceR » Sun Jul 14, 2019 6:00 pm

Absolutely fantastic! Well done Rob. A couple of minor points; - I have ORBX NZSI installed, W10, P3D V4.5HF. I'm getting a few 'minor' flashes of the ORBX tarmac while taxiing around, especially in the area around gates 33 and 34. Secondly, I hopped over to West Melton. It looks like someone's dug a quarry over there. I had a look in the main ORBX folder and see a few NZCH files turned off (.bak) and also a NZWL file. Also in the World scenery folder there is a NZWL elevation_adjustmenht file turned off. Is there anywhere else I should look?

Regards

Bruce R
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Re: Godzone Christchurch Scenery

Postby toprob » Sun Jul 14, 2019 6:25 pm

Oh hell, that's a pain. The flashing I'm not sure of, it isn't something which showed up during the beta, and most of the testers use Orbx, but I'm had a couple of reports.
West Melton is a different story, I had modelled West Melton, and it was meant to be included in the scenery, but when I did the last step of the whole project -- placing the West Melton runway -- it damaged the NZCH ground polys, so I took it out completely. Or obviously not completely, I still left the code in to deactivate the Orbx airfield. This was a last-minute decision, so that the release wasn't delayed further, but probably a bit rushed.
My installer doesn't disable much Orbx stuff at NZCH, but I've been thinking today that maybe they've added a ground poly to the P3Dv4 version, which would need to be disabled. I only use Orbx NZ in P3Dv3, which has never had an issue.
Can you look in the Orbx NZ folder and tell me what NZCH files are there? As I said, it wasn't reported by any of my testers, though.
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Re: Godzone Christchurch Scenery

Postby deeknow » Sun Jul 14, 2019 6:29 pm

Hey Rob. Yeah I'm seeing this issue in exactly the same place, flashes of ground textures, stops once off the apron. Not a biggie tho.
PS thanks for the heads up re FlightBeam, what with your lovely NZCH and NZDN, and NZAA on the way we're really spoilt now
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Re: Godzone Christchurch Scenery

Postby toprob » Sun Jul 14, 2019 7:14 pm

Ok, I've made a major stuffup here, so please be patient while I fix it.
Those with flashing textures, you should remove all the GodzoneNZCH\scenery files with 'NZWL' in the filename, do the same for 'westmelton'. That will fix the issue.
These were meant to be removed from the release version, but accidently got back in when I 'fixed' the installer.
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Re: Godzone Christchurch Scenery

Postby BruceR » Sun Jul 14, 2019 7:20 pm

Hello again Rob. Would you mind pointing me to the location of the files you mentioned above.

The Chch files in ORBX are;

ADE_FTX_NZSI_NZCH_GP_P3D.bgl.bak
ADE_FTX_NZSI_NZCH_GSE.bgl
ADE_FTX_NZSI_NZCH_Library_Ojects.BGL
ADE_FTX_NZSI_NZCH_Markings.bgl.bak
ADE_FTX_NZSI_NZCH_Ojects.bgl
ADE_FTX_NZSI_NZCH_P3D.bgl.bak
ADE_FTX_NZSI_NZCH_P3D_CVX.bgl
ADE_FTX_NZSI_NZCH_Vegetation.bgl



Thanks

Bruce R
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Re: Godzone Christchurch Scenery

Postby NZ255 » Sun Jul 14, 2019 8:00 pm

I’ve disabled the orbx scenery and I get some flashes when the asphalt layer vanishes for a few seconds. Usually when I’m zoomed out external view.
The lines don’t disappear.
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Re: Godzone Christchurch Scenery

Postby toprob » Sun Jul 14, 2019 9:23 pm

Sorry, this was another issue, which is now fixed. It turns out that when I fixed the little add-on.xml issue Nick sorted, I accidentally 'fixed' an old broken installer. I've now reuploaded.
You should really redownload at some stage, but in the meantime the fix is to delete all 'NZWL' and 'westmelton' files from the GodzoneNZCH scenery folder.
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Re: Godzone Christchurch Scenery

Postby brendanhallett » Sat Jul 27, 2019 2:19 pm

Just installed and went for a quick fly around NZCH. Well done Robin another great scenery product.

Now spooling up the engines on the PMDG 747 for a NZAA to NZCH flight
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