NZNR version 2 P3DV2

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Postby cowpatz » Tue Jul 08, 2014 3:46 pm

Not so lucky with this one. No terminal building or tower etc.

Remember the 50-50-90 rule. Anytime you have a 50-50 chance of getting something right, there's a 90% probability you'll get it wrong!

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Postby omitchell » Tue Jul 08, 2014 3:59 pm

cowpatz wrote:
QUOTE (cowpatz @ Jul 8 2014,3:46 PM) <{POST_SNAPBACK}>
Not so lucky with this one. No terminal building or tower etc.


Leaves plenty of room for expansion tho tongue.gif
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Postby cowpatz » Tue Jul 08, 2014 4:04 pm

It's the new minimalistic Jetstar terminal.
Remember the 50-50-90 rule. Anytime you have a 50-50 chance of getting something right, there's a 90% probability you'll get it wrong!

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Postby omitchell » Tue Jul 08, 2014 4:36 pm

cowpatz wrote:
QUOTE (cowpatz @ Jul 8 2014,4:04 PM) <{POST_SNAPBACK}>
It's the new minimalistic Jetstar terminal.


Beat our newest low fares, $10 one way, no baggage, no food, no buildings when you land, because yes, we are that cheap...
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Postby cowpatz » Tue Jul 08, 2014 5:09 pm

No buildings in NZNP either. NZGS is fine so why the difference between NZGS and NZNR and NZNP?
What scenery libraries are used?
Remember the 50-50-90 rule. Anytime you have a 50-50 chance of getting something right, there's a 90% probability you'll get it wrong!

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Postby Snowman » Wed Jul 09, 2014 5:00 pm

cowpatz wrote:
QUOTE (cowpatz @ Jul 8 2014,5:09 PM) <{POST_SNAPBACK}>
No buildings in NZNP either. NZGS is fine so why the difference between NZGS and NZNR and NZNP?
What scenery libraries are used?



All the buildings for Napier, terminal, hangers, Ambulance base, ABB building etc etc all come with the scenery..................
So, no external libraries used for those. Other small details from the VLC libraries, and a few small FSX default objects.
The only building from an external library is the shed you see in your pic, thats from the VLC libraries.

Lawrie. New_Zealand_etc.gif
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Postby cowpatz » Mon Jul 21, 2014 8:57 pm

Lawrie is there any chance that the terminal building and tower etc where port overs from FS9 or are they original for FSX. If port overs it will explain why they don't appear in P3DV2. FS9 objects will not display.
Here's Raro FWIW:

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Postby Snowman » Tue Jul 22, 2014 3:09 pm

cowpatz wrote:
QUOTE (cowpatz @ Jul 21 2014,8:57 PM) <{POST_SNAPBACK}>
Lawrie is there any chance that the terminal building and tower etc where port overs from FS9 or are they original for FSX. If port overs it will explain why they don't appear in P3DV2. FS9 objects will not display.
Here's Raro FWIW:



No, the buildings for version 2 are unique to version 2. Theres nothing of the old FS9 version in the scenery at all.
I wonder if its because the textures for the objects are in .bmp format and not .dds ???
,bmp format works in both FS9 and FSX.
I dont have P3D, so no chance of checking this out.

As for Raro,......... yes, some of the stuff in Raro is from the FS9 version.


Lawrie.
Last edited by Snowman on Tue Jul 22, 2014 3:13 pm, edited 1 time in total.
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Postby cowpatz » Tue Jul 22, 2014 7:49 pm

Probably more than just textures as I would assume that just a rendered untextured building would be present.
Remember the 50-50-90 rule. Anytime you have a 50-50 chance of getting something right, there's a 90% probability you'll get it wrong!

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