This is done by default with the FSX shader which is used for all models with a solid mass if selected on the textures to display ,i could burn them in also to get the nice effect but not so good for this 24 hour environment ,so what can be done ? i did a quick google and found this post http://www.fsdeveloper.com/forum/showthread.php?t=16502which may help the individual user ,my set up above when pics were taken no tweaks had been done in this area so displayed shadows are only default settings .
hope this helps im not the best to explain in text ..
MOGWAISOFT SHADE for FSX which is pretty good http://www.flightsimstore.com/product_info...roducts_id=1894

