zkcav wrote:I was wondering if someone can give me some clarification on NZSI and what it does vs VLC.
Please correct me if I’m wrong but VLC does the mesh (elevations) for all of NZ accurately, adds roads and rivers in the correct geographical locations and replacement and custom textures and buildings plus some airports made over.
NZSI does the same for the South Island only with elevations not as accurate, with the addition of some airports getting the Orbx make over and people flow.
Flying across the strait how does that look going from VLC to SI or back? I’m not a total purest but I want things as accurate as FSX will allow, but can live with some eye candy for enjoyment.
Can me indecisive but I’m not convinced I want to install NZSI yet even though I’m downloading it now.
I guess I’m after an objective assessment and each person will have their own opinion.
Just to clarify the elevation issues, Orbx are quite within their rights to say that their elevations are just as accurate. The issue I have is that Tim went to a lot of trouble to match VLC's mesh elevations to the AIP charts, so that all NZ airports get a standard elevation, whether you use default FSX, Vector Land Class or custom airports. Orbx recommend that developers match elevations to the Orbx mesh, but this doesn't really make much sense unless we only develop for Orbx compatibility -- I won't be doing this, as I'm quite happy to continue developing for VLC, which makes it a simple process to match default FSX as well.
However I will 'patch' Real New Zealand and Godzone scenery to allow use with Orbx, it just won't have the same degree of integration as VLC.
A quick comment on your query about flying the Strait -- Orbx have 'hijacked' the autogen building textures which are used in New Zealand, for their own use, so when you fly to the North Island without deactivating Orbx South Island you'll get incorrect autogen houses throughout the North Island, whether you use VLC, default, or custom scenery. Houses will appear as tiny little australian shops. The autogen is the only real issue, I think, but it is difficult to fix completely. In this case it makes sense to follow Orbx's solution to fix this -- they have used Region L -- Europe French -- for NZ houses, so I'm assuming that they won't be hijacking this texture set any time soon, in which case it is 'safe' to use. This is a bit more complicated, as Orbx use a selection of other European textures for commercial areas.
I have no idea how this should be fixed for the default FSX and Vector Land Class -- your choices are to put up with this, or turn off NZSI when you fly in the North Island
However custom scenery can be fixed to some degree. There are two ways to do this -- Orbx recommend editing the autogen (agn tiles) to change the region, but I'm not going to do this -- I'd happy to keep the existing autogen, which is fully compatible with both default and VLC. Editing it would require either two sets of autogen, which is asking for trouble, or a single set optimised for Orbx, which would be a compromise using VLC. Another solution is to create one region-change for each custom scenery area, so that there is just one file for each area rather than thousands of edited agns.
So the patch would include a single file which changes the local region to French. Not an ideal solution, but workable.