http://www.sim-outhouse.com/sohforums/show...ll=1#post537755

And you all know what this means:
http://nzff.org/forum/viewtopic.php?t=...t&p=8269384
My digital airguns are loaded and unlocked...
More to follow soon.
Cheers,
Markus.
100% ad-free


Naki wrote:QUOTE (Naki @ Jan 22 2011, 11:39 PM) <{POST_SNAPBACK}>...apparently the Kasen works in FSX
Yep.
Quoted from the readme:QUOTEFSX:
I know some of you will want to try this in FSX so we ensured fundamental compatibility in ACCEL Directx 9. However, we do not support any issues encountered in FSX.[/quote]
FSX replacement textures for prop spin and glass are included. I'll try them in my non-accelerated FSX and report later on...
Cheers,
Markus.
Wildbillkelso- Forum Addict
- Topic author
- Joined: Fri Feb 19, 2010 7:58 pm
- Posts: 361
- Location: Berlin, Germany
Ian Warren wrote:QUOTE (Ian Warren @ Jan 22 2011, 11:07 AM) <{POST_SNAPBACK}>...guess you already have the first coat of paint on her in Aerial Mapping guise .
Sure I do, mate!![]()
Still waiting for the official paint kit to be released, but this won't stop me...
First sketch:
The red areas are of course still too pale (or too bright, depending on the point of view...), but that's just some fiddling with the alpha.
Perspex nose looks awesome, doesn't it? Milton has created a true gem (once again...)!
While browing for some more sources, I've found this site:
http://nzcivair.blogspot.com/2010/06/menti...blog-on-zk.html
For repaint efficiency reasons, both variants will be released:
- blank metal (up to ~1964)
- white paint (current MoTaT appearance).
Users browsing this forum: No registered users and 5 guests