I am reaching out to all FSX developers out there to let you know of Lockheed Martin Prepar3D. http://www.prepar3d.com
Late last year Lockheed Martin purchased the rights to Microsoft ESP, which is the commercial license version of Microsoft Flight Simulator X. It is backwards compatible with FSX! Target markets include flight schools, pilots, heavy equipment operators, academic, military, government and so on. There is a developer network that has been created to allow existing FSX developers to get two copies of the product, plus future Lockheed add-ons for US$9.95 per month. (The client application normally retails for US$499 for commercial end-use.)
We just released Prepar3D v1.0 to the market last week (1 November). It has a few new features compared with FSX, including the ability to go under the water in submersibles, updated shader model and user interface. Also the SDK has been updated with working samples and explanations of how to implement the new features, such as multi-channel, sensor views and so on. I think the biggest thing is that we have opened up the communications channels to the development team so that if there is a problem and it is posted online, you will most likely get answers to issues direct from the person responsible for that feature. Also, we are going to be regularly updating the application with point releases throughout the year. We do intend looking at performance increases next year as well and updating the core engine up to DX 10/11.
I would really like to encourage anyone considering a look at Prepar3D to go to the website and sign up for the dev network. You do not have to be an experienced developer to join and you can cancel at any time if you are not happy with us!
Regards,
John Nicol
Prepar3D Team