Rise of flight

A single forum dedicated to all other non Microsoft flight simulation games

Postby markll » Wed Mar 03, 2010 10:03 pm

Ok, so I know there are some people out there playing RoF, I've had it for a while, just now getting back into it again, thanks to a new (old, but capable) gfx card...

So, just thought I'd share a couple of screenies with everyone...

Inbound to land in my Spad XIII, checking out the view...


...and the other direction...


Finally, heres how the local birdlife saw it...


Mark
Last edited by markll on Wed Mar 03, 2010 10:03 pm, edited 1 time in total.
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Postby ZK-MAT » Wed Mar 03, 2010 10:09 pm

Very nice screenies! Thanks for sharing. How are you finding ROF? Some colleagues have it and there were some teething problems, but ok now?
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Postby 2fst4u » Thu Mar 04, 2010 8:02 am

Those first two shots are amazing. How do they get their textures to look so good?! I wish FSX could emulate that.
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Postby markll » Thu Mar 04, 2010 1:59 pm

2fst4u wrote:
QUOTE (2fst4u @ Mar 4 2010, 09:02 AM) <{POST_SNAPBACK}>
Those first two shots are amazing. How do they get their textures to look so good?! I wish FSX could emulate that.


Actually, thats with texture processing set at its lowest level too...high res, but only Bilinear filtering...I can set all the options all the way up, but the game chugs when you get too many planes in the air, or you fly over the front/no mans land....

Also, I've only been playing single player, so no idea how the additional network traffic from multiplayer would impact on the game performance
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Postby Ian Warren » Thu Mar 04, 2010 6:09 pm

Great Screens Mark cool.gif

2fst4u , You have to remember as with most combat sims they cover a small area of the world , a battlefield at , 130 mph MAX , these planes could only do in a dive , the restrictions in speed you will notice preformance in FSX , the big thing is the engine driver between the both programs .

I have my Bro nudging me to get this for some on to on , 'man' is he in for a shock smile.gif

Mark , we will have to try this out
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Postby h290master » Thu Mar 04, 2010 9:56 pm

think i may have to get this game, looks great
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Once you have tasted flight you will walk the earth with your eyes turned skywards for there you have been and there you will long to return....
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Postby markll » Fri Mar 05, 2010 4:25 pm

h290master wrote:
QUOTE (h290master @ Mar 4 2010, 10:56 PM) <{POST_SNAPBACK}>
think i may have to get this game, looks great


Yep, sure is! It's particularly realistic though, so be prepared for a)a bit of a learning curve getting used to the performance of the planes, and b) you system to be brought to it's knees. Seriously, I've got a reasonable machine now, good enough to run FSX at anywhere from 25-50fps with EVERYTHING maxxed out, and if I fly RoF over no-mans land with 6 or 7 other planes in max detail, it becomes a slideshow.
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Postby bardos » Tue Jun 15, 2010 12:36 am

From Rise of Flight news:

New Demo version
A lot of users, participated in our survey, noted that the current release of demo-version is incapable to reveal all game’s potential and options. So, along with 1.013 update (11th of June) the new demo-version will be released.

The Rise Of Flight Demo will include:

Two aircraft - Spad XIII and Albatros D.Va
Two single missions, one per aircraft
The full access to 2 multiplayer modes during all demo validity period
The demo validity period will be extended up to 14 days

So go to www.riseofflight.com


plane.gif Max.
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Postby Ian Warren » Tue Jun 15, 2010 1:44 am

Thanks for the HU Max , i ll have a look at this Friday Morning cool.gif
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Postby bardos » Sun Jun 27, 2010 7:48 am

[quote]
Ian Warren Posted Jun 14 2010, 03:44 PM
Thanks for the HU Max , i ll have a look at this Friday Morning [quote]


And????????????????

plane.gif Max
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Postby Ian Warren » Sun Jun 27, 2010 12:58 pm

bardos wrote:
QUOTE (bardos @ Jun 27 2010, 08:48 AM) <{POST_SNAPBACK}>
And????????????????

Yip this Friday . sorta got sidetracked , nah make it this afternoon fingers crossed unsure.gif
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