by MadRich » Tue Jun 01, 2010 2:34 pm
Have you resolved this issue? One of the options in the Effects tool is "emits light" I think this is your problem. If u want light to be emitted, then copy the tab for the effect, and in the newly created tab, uncheck "emits light". Now one tab will produce light, and the other tab will produce smoke...it will look better at night if u do add light, so your half way there allready. Timmo gave great advice when he said its easier to edit default effects and save them under a new name. For example, i took a small explosion and turned it into a simple little volcano. Since i edited a default effect to create a new effect, the new effect is mine so i can share the code. U wont need any special textures for this one but u will need to make a soundfile called rumble.wav if u want your volcano to have sound. The Code:
[Library Effect]
Lifetime=5
Version=2.00
Radius=-1
Priority=0
[Sound]
FileName=rumble.wav
MinAttenuationDistance=300.00
Looping=TRUE
[Properties]
[Emitter.0]
Lifetime=0.00, 0.00
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=90.00, 290.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-90.00, 90.00
Y Particle Velocity=4.00, 59.00
Z Particle Velocity=-90.00, 90.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=-50.00, 50.00
Y Offset=0.00, 0.00
Z Offset=-50.00, 50.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=99.00, 9999.00
Type=19
X Scale=1.00, 45.00
Y Scale=1.00, 45.00
Z Scale=0.00, 0.00
X Scale Rate=1.00, 1.00
Y Scale Rate=1.00, 1.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=-10.00, 10.00
Y Offset=0.00, 0.00
Z Offset=-10.00, 10.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=150, 50, 0, 255
Color End=250, 50, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=1.00
Y Scale Goal=1.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
You simply place this code into notepad and save it as Volcano.fx or whatever, and then place the file in your FSX Effects folder. U can then place the effect into the sim. U can open this effect with the Effects Tool and test it. One last thing. When u run the effects tool and u click on run the effect, it usually runs the previous effect instead of the one u just loaded, you will need to click run effect two times for it to work correctly(not sure if thats the case on every pc but it seems like it). You will however need to find a soundclip and call it rumble.wav and place it in your Sounds folder.(Effect should work without it but wont have any sound) Hope this helps someone.