I've been working on some easy enhancements to NZ scenery in FS9 lately, and one thing I'm having a go at is custom textures for things like roads and rivers. At the moment, I'm modelling the central north island, and there are a few manmade canals that the FS default line textures just don't do justice to. I've replaced one with textures built from google earth and it looks pretty decent. Roads, however, haven't been quite so successful.
I took some decent straights to begin with, then overlaid a custom pavement and drew my own lines as the google earth ones looked very 'jpeg-y'. I've built them as a texture, and they work fine in FS, except that FS seems to take some liberties with the lines. It appears to convert the (already low resolution) image into an even lower resolution and puts big white squares where there should be road edges, then a few in the middle where the centreline is. But it's not consistent. It's obviously done by design, since no change of the display settings makes it look any better.
Has anyone else experienced this and/or found a solution, or is this just FS9 for you?
Richard