Merry Christmas

The official REAL NZ support forum

Postby toprob » Tue Dec 16, 2008 2:04 pm

...and a Happy New Year.

Although I am looking forward to Christmas -- I will get to see most of my kids on Christmas day this year, which hasn't happened for a long time -- I'm a lot more excited about 2009. On a business and personal level, 2008 can be counted a success, but it also falls into the 'could do better' category:) In a lot of respects it's been quite a boring year, although that's not entirely a bad thing -- 2007 was an eventful year, with the end of a ten-year relationship, plus a handful of niggly health problems, so believe me, boring can be good!

This year has been more about consolidation and growth rather than frivolity, so I've dedicated 2009 to breaking out a bit, and having some fun.

The flightsim scene has been a bit the same -- For instance, we've seen a steady decline in the number of FS2004 releases, both freeware and payware, but without any corresponding increase in FSX releases. My own opinion here is that because FS2004 turned into such a mature simulator, development just got more and more difficult, and user's expectations increased. New developers were put off by the sheer commitment necessary to release an acceptable addon, and existing developers were more inclined to turn out one major release a year -- or less -- rather than the fast turnaround we saw three years ago.

We've seen some very nice FS2004 releases, as developers realised that if they didn't finish their labour of love, they'd be left behind, but these are becoming fewer and fewer. FSX hasn't fared any better, because it adds yet another level of complexity to addon development. A beginner, who may have been able to produce a commendable addon in a couple of months back in 2005, is now spending a couple of months working on a single aspect of a multi-aspected project.

Ultimately this gives us better addons in the end, but a lot less of them. And this has the most affect on freeware, where time is the main constraint.

This is balanced a bit by an increasing number of mature development tools, which take away the more pains-taking aspects of some addon development. (This works to the benefit of scenery developers, but aircraft developers just need to do the hard work.) For instance, there are a number of very useful object placement tools for FSX, where you can place default FSX scenery objects a magnitude better than old FS2004 objects, or addon library objects for that matter.

So what do we want to see in 2009?

I'm not as qualified to answer this as you'd expect -- the things I get excited about are not to everyone's tastes, but on the other hand, being able to spend all my time on FS in one way or another means that I can shape our direction a little. Which is why we need some lateral thinking from others who have whatever skills are required to shape the future of FS just a little.

I don't know what these skills are -- the great thing about many and varied folk getting involved in something like this is that unexpected, surprising and magic things can happen. I do, though, have a lot of ideas which I would never have the time to explore.

For instance, when FSX was announced, we were all a bit confused about the concept of Missions. Some folk even saw this as the death of the MSFS franchise -- we'll end up with an arcade game, rather than a real simulation! -- but a lot of FSX users saw the value of this. It opens up the development of flight simulation to a whole new group of people -- story-tellers, artists, and the definitive No. 8 Wire Kiwi, who has certainly made a huge contribution to aviation.

The possibilities flash around me like sunlit specks of dust -- pick a genre: History; Adventure; Biography; Science Fiction; Comedy -- if you have ever wanted to tell a story, then this may be the way to do it! And people will love it. Imagine teaching someone a little about what moves you. Bring your grandfather's flight log to life, show the work of the rescue services, or a simple tale of the New Zealanders who do things their own way, every day, in Godzone.

I get a lot of emails, many asking for help with scenery and other FS projects, and I know that some people wait a very long time for me to actually get around to something, but I can say that the most interesting emails start off with "I have an idea, ... "

If you have an idea for a story you would like to tell, then please get in touch. You don't need to be a techno-geek to develop for FS -- you just need a story, and imagination.

I'll stop now. Think about the stories you could tell, and get in touch with me in the new year.

-Robin
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Postby spongebob206 » Tue Dec 16, 2008 2:34 pm

Merry Christmas and a Happy new year to you to Rob.

Thank you for your assistance, knowledge and developments that we all enjoyed over the years.

Look forward to your next projects for 2009.

I'll be happy to put my thinking cap on and pass on any idea's

Take care, enjoy the family and happy Flying.
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Postby ardypilot » Thu Dec 18, 2008 12:27 am

QUOTE
My own opinion here is that because FS2004 turned into such a mature simulator, development just got more and more difficult, and user's expectations increased.[/quote]
A 'mature simulator' - I think thats a very good way to summerise the FS9 situation at the moment (continuing on from our discussion in the staff forums) with only a handfull of our most regular members using the sim exclusively, and obviously, as a developer dealing also with FSX, you seem to have hit the nail on the head for the reasoning behind this.

Anyhow, M.C.A.A.H.N.Y to you also. I look forward to purchasing and flying with any new addons that you fling our way in 2009! thumbup1.gif
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Postby Timmo » Thu Dec 18, 2008 8:32 am

Merry Christmas Robin!

Thanks for the help and inspiration that you give the NZ FS Community- it is great to have that knowledge around. 2009 should be an interesting one for sure with the release of TS and ESP2 which should give us some more clues as to the direction and capabilities of FSnext
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Postby deeknow » Thu Dec 18, 2008 9:27 am

toprob wrote:
QUOTE (toprob @ Dec 16 2008, 03:04 PM) <{POST_SNAPBACK}>
For instance, when FSX was announced, we were all a bit confused about the concept of Missions.... It opens up the development of flight simulation to a whole new group of people -- story-tellers, artists, and the definitive No. 8 Wire Kiwi, who has certainly made a huge contribution to aviation.


Funny you should mention the story-telling approach. I have a colleague who teaches film/media studies and I've been listening with interest to him talking over recent months about Machinima and the whole idea of using game engines to tell stories. Of course I've been working on him to consider using MS Flightsim thumbup1.gif The History topic is one specific example I've been pushing in our talks. Imaging using some scenery placement API to recreate say the frontier line in the NZ/Maori wars, placing village, fortification and millitary items, doing flyovers to see the position at a particular date. Then use the API to update the positions/state and repeat the fly-over to show the new front-line or whatever.

Obviously a lot of work required to build 3D models etc but its a fantastic opportunity for education for young and old. Definately keen to be involved in discussions about the potential of this.

Merry xmas to you Rob and the rest of the forum members for that matter. I'm only a new kid on the block but have been really impressed with the enthusiasm and vitality of this community. Long may it continue.

Dean
Last edited by deeknow on Thu Dec 18, 2008 9:31 am, edited 1 time in total.
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Postby Naki » Thu Dec 18, 2008 9:33 am

Merry Christmas Robin

I hope Santa brings you a nice new PC and some free flights to Auckland so you can finish off the Auckland project smile.gif !

My thoughts on future projects - I dont have FSX but I have always believed a FSX Queenstown/Milford would do well as it would cater for both the tubeliners and GA fanatics, although I am not sure what high reslution photographs are of the area. The area is quite well known worldwide (and hopefully this would give a decent amont of sales from overseas customers) and can be NZs equivalent (a mountainous one) to Fly Tampas St Maarten. Maybe this can include a running commentary of a scenic flight from Queenstown to Milford or something similar - this would also fit in well with your Wanaka scenery ....and Alphasims upcoming Islander would be ideal for the area (maybe as a complete scenery/aircraft/mission package?).

Anyway I wish you well with NZCH and NZAA as I believe both of these will also do well as they will also cater for wide spectrum of simmers.
Last edited by Naki on Thu Dec 18, 2008 9:34 am, edited 1 time in total.
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Postby toprob » Thu Dec 18, 2008 10:57 am

Thanks for the thoughts, guys.

Naki wrote:
QUOTE (Naki @ Dec 18 2008, 10:33 AM) <{POST_SNAPBACK}>
My thoughts on future projects - I dont have FSX but I have always believed a FSX Queenstown/Milford would do well as it would cater for both the tubeliners and GA fanatics, although I am not sure what high reslution photographs are of the area. The area is quite well known worldwide (and hopefully this would give a decent amont of sales from overseas customers) and can be NZs equivalent (a mountainous one) to Fly Tampas St Maarten. Maybe this can include a running commentary of a scenic flight from Queenstown to Milford or something similar - this would also fit in well with your Wanaka scenery ....and Alphasims upcoming Islander would be ideal for the area (maybe as a complete scenery/aircraft/mission package?).


I did say when I released 'Southern Lakes Adventure: Wanaka & Tekapo' that I'd like this to be the first of series of Southern Lakes releases -- and Queenstown is one I've been itching to do. The scope for missions is pretty much limitless there...

In the meantime I'm hoping to release a baby 'Southern Lakes' freeware -- the old Godzone Te Anau -- but this will be for FSX only. I am thinking of driving down to Te Anau in the new year, but this will depend of sales getting back on track after the Christmas lull.
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Postby pilot.masman » Thu Dec 18, 2008 12:16 pm

well judging by your past work, any scenery you decide to do for us will be top notch... ill be one of the first to be buying of you tongue.gif

just have a break, we'll all still be here when you get back smile.gif
Last edited by pilot.masman on Thu Dec 18, 2008 9:05 pm, edited 1 time in total.
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Postby pilotgallagher01 » Thu Dec 18, 2008 12:22 pm

Same here Robin, I have been the most impressed with your work and I am really looking forward to your future projects.
Have a safe break away from the screen and spend it with your family lol tongue.gif
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Postby dbcunnz » Thu Dec 18, 2008 2:03 pm

Merry Christmas and a happy New Year to you Robin and family.
Yes your Real NZ scenery is the best FS add-ons that I have ever purchased. I think I have bought everyone that you have done so far well all you have listed on your web site and I will be in the first to buy any new ones you put out.
It would be great to have the whole of NZ done like that but as we know it would be a massive job.
Doug
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Postby stubbie » Thu Dec 18, 2008 2:16 pm

Hi Robin
Have a good time with the familly.
Ive been watching your messages over the last couple of years with regards break ups business and starting over and health issues and because I spoke to you when I first got into the pc world and flightsim and the extra lengh you went to to help me out Ive been watching your goings on and felt for you as it happenned.I to have been going thru the same issues as yourself and as you say to get familly together or most of for a xmas for the first time in years I think marks the start of a new beginning and brings a new energy to life.Well Robin thank you for your help in the past and forget about us over xmas as we will still be here with demands after the break you can count on that.Enjoy familly take care see you after the break
Terry
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