Updatet AGN and AFCAD for Ian/Robins NZ Dunedin

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Postby JonARNZ » Sat Nov 25, 2006 8:06 am

Hi everyone,

Did some work modifying a few of the AGN's around NZDN (trees and buildings) and fixed the AFCAD file so the default runway sits in the right place if you have this photoreal scenery installed. This wont work for FSX, I am looking at that as well.

Unzip the folder and place the agn's in the texture folder, and the AFCAD in the scenery folder.

DOWNLOAD HERE
Last edited by JonARNZ on Sat Nov 25, 2006 8:08 am, edited 1 time in total.
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Postby Ian Warren » Sat Nov 25, 2006 8:51 am

Super , Look's Brilliant ! :)
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Postby ardypilot » Sat Nov 25, 2006 10:27 am

Thanks for releasing this update Jon!

I am a little unsure of the installation process though- are these files meant to be put into Ian's new Duneden city folder, or the old Godzone Tairai folder?

I tried putting them in Ian's folder and get this:
user posted image
Is this correct?

Cheers!
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Postby Ian Warren » Sat Nov 25, 2006 10:57 am

Hi Andrew , Put the files into your ADDON SCENERY/Scenery folder :thumbup:
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Postby JonARNZ » Sat Nov 25, 2006 5:21 pm

Trolly wrote: Thanks for releasing this update Jon!

I am a little unsure of the installation process though- are these files meant to be put into Ian's new Duneden city folder, or the old Godzone Tairai folder?

I tried putting them in Ian's folder and get this:
user posted image
Is this correct?

Cheers!

Just to clarify, the agn's are updated versions of Ians, so they need to go in the NZ Dunedin/Texture folder, the AFCAD file can go in the NZ Dunedin/Scenery folder.

If you have Dunedin airport scenery installed, dont worry about either as its intended for default/Ians scenery.

Apologies for any confusion. :unsure:
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Postby gojozoom » Mon Jun 09, 2008 3:52 pm

Hi All, the link doesn't work anymore :huh: and I need that fix very much. The perfection is my addiction B-) ...Cheers! :bow:
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Postby Mattnz » Mon Jun 09, 2008 4:07 pm

Thanks for finding this topic :D

I'd also like to see a fix to this problem, so it would be great if someone could upload it again ;)
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Postby Alex » Mon Jun 09, 2008 6:57 pm

Try getting in touch with Jon - email address on his site shows as "jonmurchison"_at_"hotmail"_dot_"com". ;)

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Postby gojozoom » Fri Aug 08, 2008 2:40 pm

I tried to contact John who seems to be confused about what Dunedin scenery I'm referring to. After my answer I didn't get any coments /fix from him, so can I please ask any of you to share the afcad or the fix for nzdn please?

Many Thanks
Daniel

I tried to contact John who seems to be confused about what Dunedin scenery I'm referring to. After my answer I didn't get any coments /fix from him, so can I please ask any of you to share the afcad or the fix for nzdn please?

Many Thanks
Daniel
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Postby Ian Warren » Fri Aug 08, 2008 3:46 pm

Daniel , I'll re-install Dunedin scenery and search the NZDN AFCAD that suits , give you the HU and post when found smile.gif
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Postby Ian Warren » Sat Aug 09, 2008 1:14 pm

Cant go wrong ... scroll down FSX AF2-AFCAD by Scott Hickey at http://www.flightsim.co.nz/ smile.gif
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Postby NZ255 » Sun Aug 10, 2008 12:15 am

Ian Warren wrote:
QUOTE (Ian Warren @ Aug 9 2008, 01:14 PM) <{POST_SNAPBACK}>
Cant go wrong ... scroll down FSX AF2-AFCAD by Scott Hickey at http://www.flightsim.co.nz/ smile.gif

That's just FSX though isn't it?

I can't find your NZDN scenery anywhere. Do you/anyone have it who could upload it?
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Postby cooldad » Wed Mar 18, 2009 11:51 am

Anyone got an answer yet? I need to get my Dunedin runway over the photoreal in the right place. Does the above AFCAD work for FS9?

Cheers
Paul
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Postby Ian Warren » Wed Mar 18, 2009 12:07 pm

To my knowledge , no FS9 afcad has been made , this was in my transition period between the two sims
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Postby cooldad » Wed Mar 18, 2009 5:32 pm

Thanks Ian.

I'm sure an AFCAD was released that moved the runway to the correct position. Nothing worse when taking off and seeing the photoreal one next door!
I seem to remember a fix came out 'cause I was really pleased with the result.

Cheers
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Postby ZK-LGD » Wed Mar 18, 2009 6:12 pm

Howdy CoolDad,

I have a copy of this file on disk somewhere. PM me your email addy (and I'll forward it on when I find what disc it's on).
Regards,
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Postby cooldad » Tue Mar 24, 2009 11:41 am

Thanks ZK-LGD. Dunedin now looks like it's supposed to.

Great work, much appreciated.... tongue.gif
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Postby Snowman » Tue Mar 24, 2009 3:16 pm

Coming soon to a sim near you...........................



Lawrie. New_Zealand_etc.gif
Last edited by Snowman on Wed Mar 25, 2009 11:34 pm, edited 1 time in total.
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Postby Daniel » Thu Mar 26, 2009 4:05 pm

How much longer Lawrie drool.gif Are you using many photoreal buildings?
More screenies please biggrin.gif
Last edited by Daniel on Thu Mar 26, 2009 4:07 pm, edited 1 time in total.
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Postby Snowman » Thu Mar 26, 2009 4:19 pm

Daniel wrote:
QUOTE (Daniel @ Mar 26 2009, 05:05 PM) <{POST_SNAPBACK}>
How much longer Lawrie drool.gif Are you using many photoreal buildings?
More screenies please biggrin.gif


That pic is the first i took, i had only just barely started the scenery at that stage.
All that i had placed in the scenery at that time was the road entry gate sign you see in the foreground, and the Mainland Air hanger in the background, and a few trees.
Its advanced considerably since then.
No photoreal buildings at this stage, ............... but,......... there may be an update later with custom terminal etc in it.........
So far,........ its pretty damned close to the real thing.........
The scenery will fit the RBE NZ Topo Scenery (SimPilot Xperience Roads and Rivers of NZ), but to my surprise, it fits Ian Warren's "Dunedin City" photoreal scenery PERFECTLY as well !! The runway and taxiways etc sit perfectly over the photoreal ground textures at the airport.
So good news there for both those that do, and those that dont have Ian's photoreal ground scenery.

Lawrie. New_Zealand_etc.gif
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