Great Sceneries Outside NZ Thread

An area to discuss scenery addons for virtual NZ

Postby Charl » Sun Jun 08, 2008 8:41 pm

...Not to harp too much on a theme, but you can't actually appreciate this scenery while simply flying in or out!
Get yourself a suitable vehicle and go nice and slooow.
This one came from the RNZAF AI set, but a Ferrari (open top of course) would probably do as well.



It's freeware, you have to wonder at the dedication of these guys!
Absolutely jaw-dropping...
Last edited by Charl on Sun Jun 08, 2008 8:43 pm, edited 1 time in total.
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Postby victor_alpha_charlie » Sun Jun 08, 2008 9:24 pm

Charl wrote:
QUOTE (Charl @ Jun 8 2008, 08:41 PM) <{POST_SNAPBACK}>
...Not to harp too much on a theme, but you can't actually appreciate this scenery while simply flying in or out!
Get yourself a suitable vehicle and go nice and slooow.
This one came from the RNZAF AI set, but a Ferrari (open top of course) would probably do as well.
It's freeware, you have to wonder at the dedication of these guys!
Absolutely jaw-dropping...


And they keep saying it's not even version 1.0 yet!
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Postby Charl » Sat Jul 05, 2008 4:38 pm

FlyTampa: Kai Tak

[color=#000000]If Botophucket hadn't decided halfway through a 75MB upload, that its copyright filter needed flexing, there would've been some nice Chinese music for you.
But here's the little version, without.
This movie has been made a hundred times, but I could not resist.
Also, I wanted to see what the AI does...this 767 squeaked in right on the runway edge..
It's so entertaining, that I haven't actually flown the scenery myself yet - some of them do what RL planes do, and miss the entire proceeding!


[/color]
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Postby Ian Warren » Sat Jul 05, 2008 5:09 pm

I no its a dream airport .. bet there are a lot of people who wished it stayed open .... Great Vid smile.gif
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Postby Charl » Sun Jul 20, 2008 11:53 am

I suppose someone might eventually roll up all the Kai Tak threads into one, but meantime, some more postcards from Hong Kong:



...but it's really the AI that captures my imagination here (I might have mentioned this before... rolleyes.gif )
Thanks to Snowman who pointedly mentioned his AI is much, much bigger than mine, and had no problem converting VHHH to VHHX.
FWIW notepad choked on my PAI flightplan files, but Wordpad had no such problem, and voila:



See the SIA 747 in the background above? He barely made it in (bit of a crosswind)



It's a comprehensive scenery, and a pleasure to dwell on. (in?)
Finally, here's what happens when Walk 'n Follow flips hemispheres...
A Day in the Life of...A Hypersonic Intercontinental Low Level Commercial Transport?

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Postby Ian Warren » Sun Jul 20, 2008 12:39 pm

Charl , clapping.gif wicked brilliant screens ... That puts Kai Tak back on the world map ... think they may reopen it after the attention its getting ! biggrin.gif
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Postby Naki » Sat Aug 09, 2008 5:34 pm

Flight Zone 2 Scenery Portland - see this thread















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Postby Naki » Sun Jul 05, 2009 9:41 pm

Heres a nice freeware GA airport done by one of our members - Tim Arnot..it's his local field, Enstone in England available at Flightsim.com

QUOTE
FSX - FSX Scenery
FSX Scenery--EGTN Enstone Airfield

Name: enstonex.zip Size: 24,719,498 Date: 05-17-2009 Downloads: 523
FSX Scenery--EGTN Enstone Airfield located on the edge of the Cotswolds in the centre of England, UK. Enstone started life as a WWII bomber crew training base and is now a busy GA airfield. Highly accurate detailed scenery with custom objects, runway textures, blended flatten, and ground features. Suitable for use with photo scenery or default. By Tim Arnot and Ian Melville.[/quote]













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Postby Ian Warren » Sun Jul 05, 2009 9:58 pm

Hellls ... still shows its origins of the old WWII base .
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Postby Charl » Tue Nov 22, 2011 8:21 pm

ACG's Duxford is one of the all-time great sceneries in flightsimming.
It ticks every box: great detail, beautifully integrated AI, totally authentic and a wholly immersive experience.
And the incredible complexity of the scenery does not come at a performance cost, either: they have learned that vertices, not polygons, control the display behaviour.
I've put this clip up everywhere, (despite an ongoing issue with Fraps eating fps) because I reckon they need lots of exposure, and lots of applause.



And remember, unbelievably, it's freeware!
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Postby Ian Warren » Tue Nov 22, 2011 9:07 pm

Installed and pretty , even with a CZ HE219 mixing it with this scenery .
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Postby Nzeddy » Tue Nov 22, 2011 9:19 pm

- Eddy
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Postby Ian Warren » Tue Nov 22, 2011 9:36 pm

Seen it Eddie smile.gif , really dose not look anything like ORBX and i,m sure this show venue will still be live and and well for a very long time cool.gif
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Postby SeanTK » Wed Nov 23, 2011 5:51 am

FS2004:

UNNT Tolmachevo Airport, Novosibirsk, Siberia, Russia
http://avsimrus.com/f/fs2004-sceneries-44/...irsk-37178.html

And plenty of other Russian sceneries.....


FSX:
Khanty-Masiynsk, Siberia, Russia
http://avsimrus.com/f/fs2004-sceneries-44/...v1-0-16136.html

Quebec, Quebec, Canada
cyqb_20.zip @Flightsim.com

Ottawa Intl, Canada
cyow_ottawa.zip @ Avsim.com
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Postby Charl » Fri May 18, 2012 5:01 pm

3D Automation

Every so now and again, something pops up in flightsim that makes you go "Wow".
Last time it was the unlimited polys in FS9 planes.
Now, France VFR have come up with autogen that does itself automatically.

Anyone who's sat doodling for hours putting autogen into an aerial photo knows it can be a mammoth task.
These guys have figured out how to put "in-context" autogen into a landscape.
Flying over it you never get the feeling you've somehow seen this all before...





There's a very good review at AVSIM which says it better than I can:
http://forum.avsim.net/page/index.html/_/r...tion%C2%AE-r249
It's available for FS9 and FSX, the way all good scenery should be.
Last edited by Charl on Sun May 20, 2012 9:28 am, edited 1 time in total.
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Postby Ian Warren » Fri May 18, 2012 5:14 pm

Charl wrote:
QUOTE (Charl @ May 18 2012,6:01 PM) <{POST_SNAPBACK}>
3D Automation
Now, France VFR have come up with autogen that does itself automatically.

Anyone who's sat doodling for hours putting autogen into an aerial photo knows it can be a mammoth task.
These guys have figured out how to put "in-context" autogen into a landscape.

Oh .. what was i thinking .. end of the day , its the courageous people wiling to go out and give it a try .. tree , plant tree ,house ,tree house ,house tree .. change biggrin.gif .... now ived turn a few ... not for the lazy school kids winkyy.gif
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Postby Charl » Sun May 20, 2012 9:20 am

I've changed the paste-up I did above, didn't do justice to the scenery. It's difficult to describe, much better while moving through the sim...
The supplied mesh also adds hugely to the effect; in tandem with careful water masking, rivers sit properly in the valley, and so on.
Anyhow, point of the story is it's a great technique, and allows big photoreal areas to be generated with (relative) ease.
If such techniques were available at the time, it would have been great to see the whole of NZ PR and autogenned in 4 seasons!

A couple more:



Last edited by Charl on Sun May 20, 2012 9:28 am, edited 1 time in total.
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Postby Ian Warren » Sun May 20, 2012 9:28 am

Charl wrote:
QUOTE (Charl @ May 20 2012,10:20 AM) <{POST_SNAPBACK}>
, it would have been great to see the whole of NZ PR and autogenned in 4 seasons!

That has been a wish off mine , make for a very large scenery project course need to find an easier way to do autogen so it looking dynamic .. the April screenie banner show this as very incomplete but its real Christchurch .
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