We'll need to simplify a bit for sure. But keep in mind that all that's done in bitmaps or bumps will not shade. So a real 3d object, if it can be afforded regarding performance, is always better. In the H-1, F-16 and this project we really experiment with maximum modeling. In other project (like the Catalina) it's framerates that rule.[/quote]
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No way, not even a fifth of this model could be compiled for FSX[/quote]
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For sure all standard FSX failures will be implemented, but this will be a project based more on modeling then on systems.[/quote]
so i guess they have alot to remove but still a very nice looking chopper
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creator2003
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