
It's interesting to see how their thoughts went, the external model is great, there is no 2D panel, and it has a functional but fairly low-poly VC:

When they finished the model, they discovered they had some spare poly's, so they made 3D rivets (you may need to run this full size to see it properly):

What's this then? Bump mapping in FS9? Nope, just 7,000 polygons toward modelling those 3D rivets…brilliant.
Unfortunately they modelled a girl pilot figure, and since girls use up more poly's than boys (because they have more erm, bumps) it is a pretty poor pilot figure indeed.
So much so, that the model has been given a quick NZ rego and demoted to AI status

At NZD23-00 it is probably not a very cost-effective way to get some high-class AI…
However there may well be a market for such planes in the bargain-basement FS9 category.
Be interesting to see if the trend continues.
