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towerguy wrote:QUOTE (towerguy @ Jan 3 2008, 09:33 AM) <{POST_SNAPBACK}>I have no skills as a painter developer or builder
it does however seem like a worth while project - having seen the quality and scope of VOZ.
if I can be of assistance even if it is just running errands or researching info - or just making the coffee - then yes
count me in
cheers![]()
Ditto
toprob wrote:QUOTE (toprob @ Jan 6 2008, 08:57 PM) <{POST_SNAPBACK}>... if you keep ALL your source files, you will normally have most of the work done as far as future compatibility is concerned...
There oughtta be a LAW that says keep your source material, photos, whatever, so the next generation of addon developers can benefit even if you aren't interested next time round!
Charl wrote:QUOTE (Charl @ Jan 6 2008, 09:16 PM) <{POST_SNAPBACK}>There oughtta be a LAW that says keep your source material, photos, whatever, so the next generation of addon developers can benefit even if you aren't interested next time round!
Ok, Charl has nominated our first LAW, and I second it...
Maybe source files could be archived online somewhere.
Christian wrote:QUOTE (Christian @ Jan 6 2008, 08:18 PM) <{POST_SNAPBACK}>Ok, how do we best get started? Andrew, I suggest you create a new forum. Maybe we should run a few polls, ie should the forum be public or non-public, or what do we call the project.
I've started things moving regarding this (forum, private/public etc), and will get back to you about it shortly.![]()
AlexLast edited by Alex on Sun Jan 06, 2008 9:53 pm, edited 1 time in total.
Charl wrote:QUOTE (Charl @ Jan 6 2008, 10:32 PM) <{POST_SNAPBACK}>The second LAW says:
Once you have contributed material, it is common property, and you solemnly undertake not to be a pain in the ass about it in the future.
This is a biggie.
This is a really good point. I also think it's important to record, for each scenery developer, a date of last contact; the time when the project team last heard from them. Maybe have a rule that states that any developer we haven't heard from in the last X months/years is considered to have abandoned 'employment' as it were, and someone else may take over their work.
Robin: You've given me an idea about something I could do. If we're going to have a 'tutorials' section, I might have a go at writing a 'common pitfalls' guide for AFCAD developers. Maybe compile a list of good data sources for making them, and some of the simple but effective things people can do to make sure they are mimicking the actual airport as closely as possible.




Christian wrote:QUOTE (Christian @ Jan 7 2008, 06:28 PM) <{POST_SNAPBACK}>ok, not much time for waffling, I put a few posts into the new forum, so please continue discussion there. If you want to be involved and don't have access drop a line here on how you'd like to contribute and I'll have a chat to the forum moderators![]()
Hi Christian
Where would we go about finding said forum?
Regards
Richard
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