Photograss

An area to discuss scenery addons for virtual NZ

Postby Charl » Fri Oct 19, 2007 4:09 pm

No sooner had I bemoaned the fact that there is no decent grass in FS, Bingo! here are some revised grass textures.
Called PicNic from AVSIM, there are several options to choose from.
I'm still looking at various locations, but I reckon it's a definite maybe.


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Postby ZK-LGD » Fri Oct 19, 2007 4:20 pm

So, how does it play with snow and sand? Photoreal Grass played havoc with these two particular textures, hence it was consigned to the trashcan.
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Postby Charl » Fri Oct 19, 2007 4:41 pm

Sand? Sand?? There's no sand, this is FS9!
Snow does look a little like a patchwork quilt I see.
Not something I'd want to use when visiting St Moritz over December, perhaps.
Might this be a permanent feature we are stuck with - smooth snow or photograss but not both?
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Postby ZK-LGD » Fri Oct 19, 2007 9:24 pm

QUOTE
Sand? Sand?? There's no sand, this is FS9![/quote]

Sorry, m8 but there's sand aplenty. laugh.gif My last three flight assignments have seen me crossing the Sahara and Gobi Deserts as well as Death's Valley.

And the pay's still lousey laugh.gif
Last edited by ZK-LGD on Fri Oct 19, 2007 9:24 pm, edited 1 time in total.
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Postby Jimmy » Fri Oct 19, 2007 10:10 pm

I might have to give this one a try. It doesn't look too bad in those pictures there, whats it like from a distance Charl, such as 35,000ft? I do notice it doesn't look that great up too close eathier. What I really like is the grass in Wellington, between the main down the 34 end, yet absent from the 16 end, that is great grass that thow.

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Postby Charl » Mon Oct 22, 2007 12:31 pm

ZK-LGD wrote:
QUOTE (ZK-LGD @ Oct 19 2007, 10:24 PM) <{POST_SNAPBACK}>
Sorry, m8 but there's sand aplenty. laugh.gif My last three flight assignments have seen me crossing the Sahara and Gobi Deserts as well as Death's Valley.
And the pay's still lousey laugh.gif

Ah, New Zealand flight sim Forum this...you want sand here, try FSX

Jimmy wrote:
QUOTE (Jimmy @ Oct 19 2007, 11:10 PM) <{POST_SNAPBACK}>
I might have to give this one a try. It doesn't look too bad in those pictures there, whats it like from a distance Charl, such as 35,000ft? I do notice it doesn't look that great up too close eathier. Thanks
James

Grass at 35,000ft viewing distance, James??
I think it may be best viewed at hi-res, this at 1900x1200 looks quite interesting.

It'll depend on your monitor too, CRT will be too contrasty.
There's some work to be done, but anything to get away from that stock green smear...
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Postby creator2003 » Sat Nov 10, 2007 8:28 am

Well im pretty happy with this addon and its one im keeping in the setup like the treeX winkyy.gif
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Postby ardypilot » Sun Nov 11, 2007 9:44 am

Charl- I'm just wondering how you got the grass to appear in that screenie above from Picton- isn't that area covered in photoreal textures?
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Postby Charl » Sun Nov 11, 2007 6:51 pm

Trolly wrote:
QUOTE (Trolly @ Nov 11 2007, 10:44 AM) <{POST_SNAPBACK}>
Charl- I'm just wondering how you got the grass to appear in that screenie above from Picton- isn't that area covered in photoreal textures?

Yeah...There appears to be a bit that isn't covered.
Mind you, my Picton area is also covered with bits that climb out of the water.
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