Wellington support issues

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Postby ZK-MAT » Wed Oct 04, 2006 1:53 pm

I've just ordered Wgtn, can't wait :D
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Postby Snowman » Wed Oct 04, 2006 2:25 pm

Howdy neighbor. Its worth the wait. You WILL LOVE IT !! :D >nzflag<

:plane: Lawrie.
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Postby Charl » Fri Apr 06, 2007 12:49 pm

Re-installed NZWN and noticed these on approach to Rwy16:

user posted image

and a little closer to the airport:

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I think my installation has always had these, but since I'm doing a fresh look, thought I'd ask if it's a known issue.
I've been through the FAQ's
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Postby ZK-LGD » Fri Apr 06, 2007 1:12 pm

Howdy Charl,

Screenshot 1: that looks like a problem with one of the Cook Strait AFCADs cutting a path through Point Halswell (either that, or virtual prisoners from Wellington Prison have tunnelled their way out :D ).

Screenshot 2: is your TL set at 21?
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Postby Charl » Fri Apr 06, 2007 2:07 pm

Well Dorian I'm glad someone's awake - I think I asked this before, you provided the AFCAD answer, I fixed it, and on re-install lost it. :blink:
Thanks.
Here's terrain stuff in fs.cfg:
TEXTURE_BANDWIDTH_MULT=400
[TERRAIN]
TERRAIN_ERROR_FACTOR=100.000000
TERRAIN_MIN_DEM_AREA=10.000000
TERRAIN_MAX_DEM_AREA=100.000000
TERRAIN_MAX_VERTEX_LEVEL=21
TERRAIN_TEXTURE_SIZE_EXP=8
TERRAIN_AUTOGEN_DENSITY=5
TERRAIN_USE_GRADIENT_MAP=1
TERRAIN_EXTENDED_TEXTURES=1
TERRAIN_DEFAULT_RADIUS=9.5000000
TERRAIN_EXTENDED_RADIUS=4.500000
TERRAIN_EXTENDED_LEVELS=4
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Postby ZK-LGD » Fri Apr 06, 2007 2:26 pm

Have you also installed the Wellington 101 fix Robin released? I know this addressed the problem with the Lyall Bay sea wall. Haven't approched NZWN on 16 for some time now, but, from memory, I think I may also have the same "problem". Might just be a misalignment between mesh and scenery tile.

Robin?
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Dorian
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Postby Charl » Sun Apr 22, 2007 4:46 pm

Other small issue - can't for the life of me find the reference - 10 Squirrels AFCAD raised the sea level locally at Queen's Wharf.
Robin fixed this, where can I get the patch?
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Postby toprob » Sun Apr 22, 2007 6:12 pm

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Postby Charl » Sun Apr 22, 2007 7:17 pm

Scholar and a gentleman. sir, I thank you.
Interesting part is the sea used to make a hump where the AFCAD sat, despite my best efforts.
After my total re-install this has now vanished, the RealNZ QW looks great once more.
Must be the order in which the scenery loads itself?
Last edited by Charl on Sun Apr 22, 2007 7:19 pm, edited 1 time in total.
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Postby anthonynz » Mon Aug 27, 2007 5:31 pm

i just installed it on fsx and all the airport and a few other buildings are all black any way to fix this as it is hard to land at wellington airport being like this
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Postby toprob » Mon Aug 27, 2007 6:09 pm

anthonynz wrote:
QUOTE(anthonynz @ Aug 27 2007, 05:31 PM) <{POST_SNAPBACK}>
i just installed it on fsx and all the airport and a few other buildings are all black any way to fix this as it is hard to land at wellington airport being like this

You may need to reinstall. Are you sure you installed the FSX version?
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Postby anthonynz » Tue Aug 28, 2007 5:19 pm

toprob wrote:
QUOTE(toprob @ Sep 1 2007, 06:09 AM) <{POST_SNAPBACK}>
You may need to reinstall. Are you sure you installed the FSX version?


yes i did use the fsx install and i have reinstall twice but same thing
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Postby toprob » Tue Aug 28, 2007 8:09 pm

Did you install the FSX version from the CD, or run the patch on the FS2004 version?
What are your specs? In particular your video.
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Postby anthonynz » Wed Aug 29, 2007 5:23 pm

toprob wrote:
QUOTE(toprob @ Sep 2 2007, 08:09 AM) <{POST_SNAPBACK}>
Did you install the FSX version from the CD, or run the patch on the FS2004 version?
What are your specs? In particular your video.


i installed it from the cd and cant remember what vid specs are but the marlborough one works real good just not welly
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Postby toprob » Thu Aug 30, 2007 1:47 pm

anthonynz wrote:
QUOTE(anthonynz @ Aug 29 2007, 05:23 PM) <{POST_SNAPBACK}>
i installed it from the cd and cant remember what vid specs are but the marlborough one works real good just not welly


Apart from a faulty installation, I don't have many ideas on this. That's why I wanted to know your specs, because maybe your graphics system is being overloaded.
In FSX, I think that black textures can mean a few different things:
1. FS9-style untextured materials -- the type of thing which the updated Wellington for FSX was designed to fix. But this would only apply to a few objects.
2. Missing textures -- which is why I was asking about how you installed this. I have had people just download the patch, without installing the basic scenery first -- this would definitely account for missing textures, but since you installed from the CD this won't be the case;
3. Textures just not being rendered -- which comes down to system specs again.

Regarding no. 2, how many files are inthe RealNZwgtn/texture folder? Just navigate to there in Windows Explorer, and the status bar will tell you how many files.
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Postby ronindanbo » Sun Dec 09, 2007 6:11 am

Hi Robin

I have just installed Welly in FSX and applied the patch, I have an issue where I think the AFCAC may be the default and there seems to be an incorrect landclass (waves under the taxiways ?) is there anything I can do to fix this??
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Postby hamstickZKFLT » Sat Feb 16, 2008 1:32 pm

I just bought It about 40minutes ago and im just gobsmacked! :o (in a good way :P )

Good job Rob!
Cheers
Hamish :plane:
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Postby andrewp » Sun Apr 20, 2008 11:50 am

My Wellington is looking a little bare ... how do I fix this? I have all the sliders on max.



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Postby NZ255 » Sun Apr 20, 2008 12:17 pm

Nick
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Postby toprob » Sun Apr 20, 2008 12:20 pm

andrewp wrote:
QUOTE (andrewp @ Apr 20 2008, 11:50 AM) <{POST_SNAPBACK}>
My Wellington is looking a little bare ... how do I fix this? I have all the sliders on max.


Those look like default ground textures -- this is normally caused by installing a landclass file with a priority higher than Wellington.
It could also be a faulty installation, so if you haven't 'nuked' it with landclass, you might try to reinstall it.
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