MSFS suddenly decided that it preferred it if my planes wouldn't take off, essentially keeping the wheels well and truely stuck to the runway. The planes would take off if I pulled hard back on my joystick. Letting go the joystick (re-centering) the plane would immediately dive to the ground. Clicking lots of elevator trim would eventually get the plane to fly straight and level - nearly.
I hadn't added or deleted anything since the last time I had flown. What I had done was try a few keyboard combinations to see what affects they had. I was referencing MSFS 2004 keyboard charts. I suspect I may have done a life changing combo that caused my problems inadvertently...
Tried all the usual MS settings available from the interface without success.
Hmmm... this is a problem. Not that I'm a 'behind-the-scenes' tinkerer, but here goes, into FS9.cfg. Whoa, that's scary
Look for anything that might pertain to Elevator settings and I did find a couple.ELEV_TRIM-DN=36.8
ELEV_DOWN=36.8
There was an old cfg file in the folder so checked that one, it's elevator settings were
ELEV_TRIM-UP=35.8
ELEV_UP=40.8
Changed the settings to the old ones and saved this as FS9.cfg (after making notes of the changes), opened up FS9 (I remembered reading somewhere about the dangers of changing FS9.cfg with FS9 open), and tried a take-off - it worked, well at least it got off the ground without any need to rotate. I was flying a Piper Pacer taildragger and they almost take off by themselves.
So, my question is: was that the correct solution to my problem? Or should I do something else?
I did read the "Maximise Your Settings" article and made a couple of other recommended changes to the Terrain, inside FS9 and Video card while I was changing the cfg.
My specs are:
AMD Athlon XP 2800+ 2.0Ghz
1.0GB RAM
Windows ZP Home
nVidia GeForce4 MX 440 with AGP8X 64MB memory
DirectX 9.0
Image Settings:
Quality
AA 4XS
AF 2X
Texture Sharpening ON
kazoom

anyway I say the problem is your trim for not getting lift..


