Cloud Trick

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Postby ardypilot » Tue Mar 20, 2007 1:39 pm

I've found that Cumulus clouds like to eat FPS. I a little trick I have been doing latly is, going into my advanced weather settings, and changing the cumulus layer to status, then dragging its width up to something crazy like 4000ft to 2000ft, which gives me a a cloud layer that looks like Cumulus but is far more easy on FPS.

Mind you, this is only for VFR flying at around 2000/3000 feet, it is highly unrealistic if you go any higher than 4000ft :unsure:

Hope this helps someone!
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Postby Jimmy » Tue Mar 20, 2007 2:11 pm

hmm do you find the clouds quite intensive on fps? Is that RW weather?

I used to get terrible perforamce with the clouds yet asof getting my 7600 graphics card that problem almost stoped, I mean like massive layers of Cumulus clouds with no fps drop.

Search for cloud textures on flightsim.com, I used to use set that was reduced resolution, It seemed to improve fps a little, jsut have a search around I cant remember the file name :thumbup:

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Postby jastheace » Thu Mar 22, 2007 12:44 pm

i had a huge frame rate issuewith active sky 6.5 and r/w weather (is there anyother way to fly!!) i dropeed my screen res down to 1024x768 and got about 10-15fps improvement, i had it set on 2056x1024 and was getting about 5-10fps. the frames do drop to around 5-10fps when landing at any graphic intensive freeware airports in nz, but i like the eye candy, so i live with this, hoping to upgrade my pc this year for fsx, but am going to wait for prices to drop and stability to increase
In the ongoing battle between objects made of aluminum going hundreds of miles per hour and the ground going zero miles per hour, the ground has yet to lose.

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