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Review: Project Canarias 2006 - Canarysim
Well I know it has been a month already since this freeware scenery package was released, but after no one else wrote a review of Project Canarias, I decided that it was time I tested it out for myself!
To install the addon, you need to get three different files (Totaling 240mb) and extract them all to the same folder before you start the setup. The actual installation process is very professional and guides you through what is happening each step, and shows its progress on a percentage bar that gradually fills with color until it completes which takes roughly 15 minutes.
Once installed, you have the choice of flying at the islands of "Grand Canaria"Â, "Tenerife"Â, "La Gomera"Â, "La Palma"Â and "El Hierro"Â which are all covered in new photoreal textures. (Photoreal meaning not computer generated textures, but real satellite or aerial photos placed exactly in the correct location, so what you would see in real life is what you see on the sim) A good thing about photoreal islands on fs2004 is that you don't see a big line between the new and default textures as the land is surrounded by sea. You can stay flying forever in the Canarys and forget the rest of the world exists!
As well as that, you get 20 metre mesh covering each island, so you see each hill, valley, mountain and crevice exactly as it would be in real life too. Just to put that into perspective for you, most of the default MS mesh is at a resolution of 150m, some good freeware mesh comes at 75m and payware mesh is at about 35m! As you can tell, the level of detail is amazing, especially with volcanic landscape of the Canarys!
Another feature included in Project Canarias that beats payware is the fact that there is autogen scenery (buildings, vegetation, vehicles etc) placed on top the photoreal in the correct locations. For example, a photoreal selection of the UK that cost me 15 pounds is completely 2D, with only images of roofs and treetops to look down upon, where as here, where there is a photo of a house roof in the Canary Islands, there is a 3D house (including all the walls) placed on top of it, again, just like you would see in real life! Even if you prefer no 3D objects if you want to see a specific location not covered up, you can always adjust your display settings in the sim, this way it suits everyone!
Now, what I think is the best feature of this addon is the nightlife in the Canarys. If you change your flight time to evening or night, you will be displayed a completely new set of photoreal textures, photographed at night. To accompany this, there is a setting in the Canarysim manager that allows you to add 3D lights to enhance buildings and roads, which I think you will agree after seeing the screenshot below, looks fantastic!
To conclude, I only have one last thing to say: DOWNLOAD IT NOW
There are no downsides, this package will suit everyone's requirements and everyone's systems.
:arrow: http://library.avsim.net/search.php?Sea ... CatID=root
:arrow: http://www.canarysim.com/



Shame I don't fly around that neck of the woods, but shows what could be done across NZ if we chose to. Will probably download anyway to suss out some of the textures and see what they have done to get their results. Thanks for sharing Trolly.Was this for FS9? If so, may you tell me a link to it? I have the Hovercontrol Columbia River Gourge scenery which includes mesh for the expoded Mt St Helens exploded crater with lava flows all down the surrounding area. (See the Exceptional Sceneries outside of NZ thread)I had one for Mt St Helens which rumbled all the way to Victoria BC
I assume you'd have US CR Gorge Addons.zip as well?Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic. Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information. For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
















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