In the past I've documented various projects as the basis of the tutorials, but there are a few reasons why I don't really want to do this now. Instead, I'd like to try something different.
I'd like to document an actual tutorial, where I get to run through the steps required for someone to develop a real scenery. For this to work, someone -- an individual, or better still a group -- would need to commit to developing a complete scenery using the same techniques that I use to build Real NZ scenery.
As with Real NZ scenery, having access to the chosen airfield would be required. Also required:
- a good quality digital camera;
- imaging software;
- GMAX up and running.
- Access to an aircraft for an aerial photoshoot;
- FSX installed;
- a working FSX SDK.
If anyone is interested then let me know here. The final result would be:
- a full functional freeware airport scenery;
- a range of tutorials covering all the steps required to produce the scenery;
- hopefully a lot of new skills for those involved.

), and shortly thereafter I'll be based in Welly. So my preference for airport will naturally be Paraparam.