Being a very understanding sort of guy about the limltations of this or that program and of Flight Simulator itself, I understand that the available data at the time to make FS9 was the reason given as to why airports and other things were in the wrong place.
Now with FSX which I don't have yet,but take an interest in you guys who do have its comments, what on earth (excuse any puns) is the excuse this time? When we have things like the RBE 20m where everything is in the right place, Christian Stock on his own can get it right,yet all the money that Microsoft, or Aces Studios have to spend on getting correct data, you would think that they would have got it right this time!
Everyone I've ever spoken to around the world have said that their own local area is pretty much a bad joke!
But if I am not familiar with an area in real life , I'm none the wiser and still have an enjoyable time with it. Maybe the excuse is simply that it is a game (not to me,it is a simulation as far as I'm concerned) after all and not that important!
They do in FSX claim to have over 10,000 stars at night that are in their right places! So if a stars correct position is considered important enough to get it right then surely an airport would be too!
