by toprob » Sat Mar 01, 2025 1:18 pm
CP, your post reminded me that I was going to check out a couple of things with the walk-around. I do use an xbox-style controller for the walk-around, and for controlling the drone, but the weird lag which happens drives me balmy. The tool-tip for the click-point pops up, but by then I'm moved past it. Plus I don't see the mouse cursor, so I can't use the mouse. However, after testing this morning I figured that I can right-click the mouse to lock the view and control the cursor. In this mode, I can reach all the click-points easily. Cheers!
I didn't get to your question about my scenery, as I'm still hoping that this will magically be fixed when the beta is over. The problem is that all my own scenery starts with an aerial image, which has always been how I work. I mean, if there was one thing which defined all my scenery it would be a custom aerials. However none of my aerials appear with the beta. The only other scenery I have installed which uses aerial CGLs is Flightbeam's Wellington and Auckland, and these both work. Well, there's one issue with their grass in the beta, but the aerials work as they did.
I'm not sure what they do differently, but at least I know that they CAN work, so I'll wait and see if there is a solution. Actually, not many developers use custom aerials these days, as these are not encouraged by MS. I think this is mainly because not all custom aerials use properly licensed images, and with 2020 they did clamp down on the use of Google images, which people were uploading in huge quantities.
If I can't get this to work, which would probably mean this is a new feature rather than a bug, to prevent developers outside MS's control from using it, I don't think I'll continue with scenery. My bug report was moved out of the bug reporting forum, and I was told to take it to the SDK support platform, but I don't see it as a SDK issue. I did mention it there, but the lack of reaction seems to show that this isn't an issue for others. Which may be a good thing, once I figure out what I'm doing wrong.