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IslandBoy77 wrote:QUOTE (IslandBoy77 @ Jan 21 2013,5:30 PM) <{POST_SNAPBACK}>Yes, I'm liking that: nice one, Kelvin. How long did you spend on the re-work? Will you continue with your input into this side of things as Outerra develops? I think it's great that someone from NZFF is helping out with Outerra in whatever capacity they can: keep up the good work.
If there are other things down the track that I can help improve then I will. I think this is an ambitious project and I am definitely a follower of it. I spent about 2-3 days working on the textures to get them right. Quite tedious but the end result meant it was worth it.--------------------------------------


Timmo wrote:QUOTE (Timmo @ Jan 23 2013,9:21 PM) <{POST_SNAPBACK}>Looking really good Kelvin!
Thanks, I'm really getting into this. Of course it looks like there could be more to do going forward. If you have Outerra and want to try out the new textures feel free to download them.
https://www.dropbox.com/s/e2b3n80tqbosj ... res_v3.zip
All redone, colour matched to real HD photos.
Rocks
Grass and grass patches incl HD grass patch
Sand
hopefully more textures to come in the future to play with. The tricky thing is that you have to apply a high pass filter on the picture which can blur it so you need to find a sweet spot which looks good and minimises tiling effect.Ian Warren wrote:QUOTE (Ian Warren @ Jan 23 2013,9:15 PM) <{POST_SNAPBACK}>Kelvin ... you now need to make a ... model a masport motor mower
Ian, you've given me an idea!--------------------------------------
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Timmo wrote:QUOTE (Timmo @ Jan 24 2013,10:23 AM) <{POST_SNAPBACK}>haha let us know when you have finished!
One thing is that the importer does not handle all material types yet but work will be done to include an automated process to convert without having to edit the Matlib file with the material parameters. I could try a chrome lawnmower (hehe) now that would be quite an eyeful.
I'm going to recolour the ground texture to fit the seasons but will start with winter and summer because how the devs have created Outerra has highlighted a brilliant method for the 3d grass to match the colour of the texture beneath which is just awesome. I'll come back with some example screenshots to illustrate this.
Cheers,
K.--------------------------------------







Timmo wrote:QUOTE (Timmo @ Jan 26 2013,3:17 PM) <{POST_SNAPBACK}>Kelvin- that is superlative mate, it's really changed the whole 'feel' of the engine which, until now, was a bit bland- The colours are spot on (for Kiwi seasons at least)
Thanks Timmo, you wouldn't believe how long it took me to try and get the colours right. Of course I was a little biased when colouring the textures (being a kiwi and all). However, I think they will do fo now. there is a very slight bit of tiling in the textures but 99% of the time you would not really notice too much.
I used HD photos to colour them. not bad though if I do say so myself (oh dear there goes the big head).
K.--------------------------------------
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