100% ad-free
metalnwood wrote:QUOTE (metalnwood @ Apr 22 2012,2:56 PM) <{POST_SNAPBACK}>I am going to produce some hardware panels for flight simulators. Most of my interest lies with military, old and new and for my civilian flight simming I am more a light plane, single or twin engine flier. Nothing much larger than a baron 58 etc.
My ears stood to attention on this concept .. with the Military , WWII you can extend that to a Lancaster for example .. a 4 engine with a singleton driving .. to the later older type , be very easy to do

Ian Warren wrote:QUOTE (Ian Warren @ Apr 22 2012,2:12 PM) <{POST_SNAPBACK}>My ears stood to attention on this concept .. with the Military , WWII you can extend that to a Lancaster for example .. a 4 engine with a singleton driving .. to the later older type , be very easy to do
I have given some thought to having a switch to allow twin engine controls to map to four engines. I.e. switch in one position then engine 1/2 controls are for 1/2 and switch in another position they map to engines 3/4.
Sorry if thats not quite what you were talking about.
Ian Warren wrote:QUOTE (Ian Warren @ Apr 22 2012,2:29 PM) <{POST_SNAPBACK}>Looks superb.. wont get that in a Mosquito cockpit
No probably true
Thats one of the many replica panels for some specific aircraft.
There are a number of places doing replicas of civilian aircraft, usually the buses like 737, 747, 320 etc. At the moment I don't have any real interest in making specific replica panels for GA aircraft. I think us GA fliers have a larger hanger of small planes and generic panels are a better fit.
There is still a market for combat sims so it probably wouldn't hurt to offer a generic panel that could have a few extras like bomb doors, reticle brightness, arm etc.
With luck as a few more people read I might have ideas for another half dozen useful switches that might not be common to my kind of flying
I might even do something a bit silly for my own and have some completely replaceable panels dedicated to a couple of genres. I can currently fit a piece 1500x1200 in the laser so I guess I could drop in and out entire front's if the mood took me (and the $$ were on hand!)Last edited by metalnwood on Sun Apr 22, 2012 2:53 pm, edited 1 time in total.
Ian Warren wrote:QUOTE (Ian Warren @ Apr 22 2012,3:00 PM) <{POST_SNAPBACK}>With all the cockpit builders out there .. not so much , maybe looking at older flick the switch WWII panel is and be the a far better option .
Not so much what? Market for the panels? Perhaps not, it's not something I would bet my house on or give up otherwise lucrative work but as something of a side business I don't need to have a business case or even worry at this point if it will turn a profit.
As a cockpit builder if I get what I want out of it then it's a win, if I can sell panels and help others out then it's a win-win
There are a number of cockpit builders out there but I don't think in any way they make up the majority of people who would go for something like this if the price is OK. Also, most cockpit builders don't have the equipment to do exactly what they want and look to other companies to tie it together with CNC machines, lasers or the more complex electronics. I only know a few that go from end to end, developing the software to talk to the sim to developing the electronics and the housings/cases for the panels. They have had the skills required across a number of disciplines from software development, electrical design and development and mechanical engineering but it is hard and time consuming to do. Most cockpit builders are really doing the shells, maybe some basic panels and then getting the rest from somewhere like opencockpits.
I guess I am lucky, I can try it, it wont bankrupt me in the process and the worst that can happen is I get something fantastic for myself
What I am developing, although not what I brought up here, is a number of panes/modules similar to opencockpits or goflight. USB or ethernet connected with a number of different panels usable on a number of different sims. Not all will be fully usable in all sims but I expect that the more complex panels, e.g. radios with displays should work with xplane, fsx, prepared and DCS. They have worked with these in testing.
Thanks!
JasonLast edited by metalnwood on Sun Apr 22, 2012 3:44 pm, edited 1 time in total.



Ian Warren wrote:QUOTE (Ian Warren @ Apr 26 2012,5:57 PM) <{POST_SNAPBACK}>Nice modelling
Thanks, I had planned to put some screws and glue in it tonight but my wife is working late so I have kiddie duties
It does show the basic concept of something simple that I thought could sit around a yoke on a desk or by itself if you fly with a stick. This one is much deeper than you would usually have, it was made to fit my racing configuration.
It's exactly 700mm wide.Last edited by metalnwood on Thu Apr 26, 2012 6:35 pm, edited 1 time in total.
metalnwood wrote:QUOTE (metalnwood @ Apr 26 2012,7:34 PM) <{POST_SNAPBACK}>It's exactly 700mm wide.
The Saitek Yoke is 295mm wide give a bit room for locking and adjustment , maybe wiring .
Users browsing this forum: No registered users and 4 guests