RealNZwgtn for fs9 missing queens wharf

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Postby Nosecone » Mon Jul 16, 2012 11:41 am

Hi all
Dusted of my fs9 disk and installed the free RealNZwgtn. Problem is queens wharf is missing. The fuel pumps and cars are there but no wharf. Anyone come across this

Regards
Rhys
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Postby Nosecone » Mon Jul 16, 2012 12:05 pm

Got it sorted tongue.gif uninstalled and reinstalled just the fuel pump is hovering above the wharf
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Postby Ian Warren » Mon Jul 16, 2012 12:10 pm

All fails Rhys , you can always download it from AVISM now biggrin.gif
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Postby toprob » Mon Jul 16, 2012 1:27 pm

There was a problem with an addon which included an 'airport' starting location for Queens Wharf. If you have that, try disabling it.
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Postby Charl » Mon Jul 16, 2012 3:37 pm

Wellington -- Queen's Wharf elevation fix for use with '10 Squirrels' AFCAD.
This simply 'glues' the objects to the wharf so that the AFCAD doesn't push them up in the air.
To install:
Locate the RealNZwgtn/scenery folder.
Back up the existing wgtncityp.bgl file. (rename it to wgtncityp.bak)
Extract the enclosed wgtncityp.bgl file to the RealNZwgtn/scenery folder.


If you PM me an email address, I'll send it to you.
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Postby toprob » Mon Jul 16, 2012 5:16 pm

Charl wrote:
QUOTE (Charl @ Jul 16 2012,3:37 PM) <{POST_SNAPBACK}>
Wellington -- Queen's Wharf elevation fix for use with '10 Squirrels' AFCAD.
This simply 'glues' the objects to the wharf so that the AFCAD doesn't push them up in the air.
To install:
Locate the RealNZwgtn/scenery folder.
Back up the existing wgtncityp.bgl file. (rename it to wgtncityp.bak)
Extract the enclosed wgtncityp.bgl file to the RealNZwgtn/scenery folder.


Um, yeah, that would make more sense. Sorry, memory like a sieve, especially with FS2004 stuff.
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Postby Nosecone » Tue Jul 17, 2012 11:03 am

Hi all
Thanks very much for the help so far. The only issue is part of the sea at the end of the wharf is higher than the rest of the water. Its been so long since I used fs9 theres all sorts of gremlins poping up.

Cheers

Rhys
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