Offering ... old GAMEPORT controllers

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Postby Adamski » Sat Feb 07, 2009 7:56 pm

I'm dumping my old *gameport* controllers, as I don't think I'll ever use the old backup PC they were running on for flight sims any more. I've put them on Trademe, as I desperately need some cash to by some add-ons with winkyy.gif

My stuff on Trademe

I really don't think there'll be that much interest on TM, so they may soon appear in a FREE topic in a friendly forum near you laugh.gif

Basically, they are:

Thrustmaster RCS Rudders
Thrustmaster FLCS/TQS Throttle/Stick (with Bob Church's digital chips)
CH Virtual Pilot Pro Yoke
CH Pro Rudders/Pedals

If anyone here desperately wants any of the above, either tell me what to put on a "Buy Now" or offer something and I'll withdraw it (if no-one's bid). Or you could just trust your luck and wait to see if they end up being offered here for nuthin' ...
Last edited by Adamski on Sat Feb 07, 2009 8:01 pm, edited 1 time in total.
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Postby ZK-MAT » Sun Feb 08, 2009 9:45 am

I'm very interested in the throttle/stick. Will PM ya
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Postby Timmo » Sun Feb 08, 2009 11:50 am

Adamski- Are these able to be run through a USB plug adaptor? What is involved in running them on a more modern machine?

The larger pedals and yoke seem like they would be great for the Tauranga Museum project?
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Postby Adamski » Sun Feb 08, 2009 1:06 pm

Timmo wrote:
QUOTE (Timmo @ Feb 8 2009, 12:50 PM) <{POST_SNAPBACK}>
Adamski- Are these able to be run through a USB plug adaptor? What is involved in running them on a more modern machine?

The larger pedals and yoke seem like they would be great for the Tauranga Museum project?

I've heard pretty bad things about these USB/gameport adapters. I think you may get the main axes to work (though I'm not sure about calibration) - but you'd most of programmability on the extra buttons (the main "fire" button may work).

What's the Tauranga Museum Project? Sounds interesting!
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Postby Timmo » Sun Feb 08, 2009 1:47 pm

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Postby pilot.masman » Sun Feb 08, 2009 2:19 pm

they would be perfect for the 'project' but cant spend much on it as all of my funds are going towards the new pc.
Current PC - 3.2Ghz quadcore , GTX470, 750W PSU, 3.5tb, 12gb ddr3
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Postby Adamski » Sun Feb 08, 2009 8:13 pm

Timmo wrote:
QUOTE (Timmo @ Feb 8 2009, 02:47 PM) <{POST_SNAPBACK}>

Would I be right in assuming that the CH Rudders and Yoke would be better for that project than the Thrustmaster equivalents? I'm thinking that programming the TM stuff is now probably a "black art".

If you're ever up Auckland way in that little plane of yours, you could pick them up and give me a joyride winkyy.gif laugh.gif
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Postby ardypilot » Sun Feb 08, 2009 11:55 pm

I have a soundcard with the gameport socket which I bought specifically for my old joystick, so I'd be keen to take the yoke/peddels if you can't find a buyer- might be just what I need to get back into simming after not firing up the rig in quite a few weeks!

However, do they both run off the same plug/wire, or can you use them both at the same time? I currently have a Saitek joystick which works a treat, so wouldn't be at all upset if the gear goes else were smile.gif
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Postby Adamski » Mon Feb 09, 2009 12:08 am

Trolly wrote:
QUOTE (Trolly @ Feb 9 2009, 12:55 AM) <{POST_SNAPBACK}>
I have a soundcard with the gameport socket which I bought specifically for my old joystick, so I'd be keen to take the yoke/peddels if you can't find a buyer- might be just what I need to get back into simming after not firing up the rig in quite a few weeks!

However, do they both run off the same plug/wire, or can you use them both at the same time? I currently have a Saitek joystick which works a treat, so wouldn't be at all upset if the gear goes else were smile.gif

I'll take a look. I know the TM rudders used a splitter. I would expect the CH rudders are the same. If you look at the pic on TM you can just see a 2nd plug. I'll go down to the garage and open up the box. Sad person that I am, I still have the original packaging winkyy.gif
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