I am working on a (very) small airport, NZWS (Westport).
One of the defining features of this airport is a long rock wall extending into the ocean across the end of the runway.
Does anyone know of a way to alter the land height with 0.5m - 1m accuracy?
I noticed that Terrabuilder has a feature allowing loading of a bitmap as a heightmap but I couldnt get it to work.
Would prefer to use FS2004SDK features, but any method would be good at present.
Currently, I have a GMAX model stretching across to represent this wall.
Thanks in advance for any suggestions.