Naki wrote:QUOTE (Naki @ Aug 5 2008, 11:21 AM) <{POST_SNAPBACK}>Whoo - looks complicated - thanks for posting this - can you use this for the CH yoke as well?
yes, you can use it for pretty much any control device, you just change the axis to suit you control, i find that fsuipc works very well to control the inputs from the stick or yoke. it isn't that complicated, once you have set up one or two a/c it is very easy after that.
JasonIn the ongoing battle between objects made of aluminum going hundreds of miles per hour and the ground going zero miles per hour, the ground has yet to lose.
HardCorePawn wrote:QUOTE (HardCorePawn @ Aug 5 2008, 10:16 PM) <{POST_SNAPBACK}>Why are you using 'buttons' for the reverse thrust?? Why not use the axis settings?
For those with CH stuff... you might want to try this:
http://fsuipc.simflight.com/beta/CH_Controls_with_FSUIPC.pdf
it is a little quirk of the throttle quadrant, it has buttons in the bottom (red) zone of the axis, it doesn't read the axis below the idle point, hence you use the buttons for reverse, not ideal, but the throttle quadrant is more real feeling than the ch throttle, thanks for the link to the ch controls set up!!In the ongoing battle between objects made of aluminum going hundreds of miles per hour and the ground going zero miles per hour, the ground has yet to lose.
Venge wrote:QUOTE (Venge @ May 29 2010, 05:41 PM) <{POST_SNAPBACK}>Where do you usually set up trim tab (aileron)?
On your new 'Saitek' yoke controller you will have a default elec. trim switch left and on the right , rudder trim , they should work directly on plugging in , no extra app,s required .
Venge wrote:QUOTE (Venge @ May 29 2010, 07:41 PM) <{POST_SNAPBACK}>Ok, think I have most things sorted. However, i still get Brakes applying and staying on after releasing toe brake application from either side. To get breaks off i have to hold both toe brakes in for some reason.
I have toe brakes mapped to my CH rudder pedals and - believe me - it's still a total pain. It doesn't matter what combination of settings in Win7, CH, FSX, FSUIPC I try (sensitivity, dead zones, you name it), I still find one or other brake "sticking". Worse - sometimes I think they're on even when the red text indicator isn't showing and I'm wondering why I'm slewing all over the taxiway.
I can see that these axes on my CH pedals often send spikes and - even with dead zones set quite large - this is throwing FSX into a tizz.
FYI, I also sometimes have to hold both down quickly (then release) - or quickly apply/take off the parking brake (hardly realistic!!).
Adamski wrote:QUOTE (Adamski @ May 30 2010, 04:04 AM) <{POST_SNAPBACK}>I have toe brakes mapped to my CH rudder pedals and - believe me - it's still a total pain. It doesn't matter what combination of settings in Win7, CH, FSX, FSUIPC I try (sensitivity, dead zones, you name it), I still find one or other brake "sticking".
I can see that these axes on my CH pedals often send spikes and - even with dead zones set quite large - this is throwing FSX into a tizz.
Firstly, welcome to the Insomniacs Club
Secondly, does your settings cocktail include setting a delta value ? I didn't spot that particular setting (in fsuipc) but after I did *all* the control flutter I was experiencing disappeared - the yokes stopped dancing back and forward, the throttles stopped jiggling around, and I was able to reduce the dead zone in the pedals and joystick to a bare minimum so that they are actually useful for flying eggbeaters again.
GaryThe above post is in the public domain and is guaranteed by the manufacturer to contain no references to anything illegal or discussion of piracy, although this signature may contain traces of nuts.
Chairman wrote:QUOTE (Chairman @ May 30 2010, 02:31 PM) <{POST_SNAPBACK}>Firstly, welcome to the Insomniacs Club
Secondly, does your settings cocktail include setting a delta value ? I didn't spot that particular setting (in fsuipc) but after I did *all* the control flutter I was experiencing disappeared - the yokes stopped dancing back and forward, the throttles stopped jiggling around, and I was able to reduce the dead zone in the pedals and joystick to a bare minimum so that they are actually useful for flying eggbeaters again.
Zzzzzzzzz ...
Yes - I was using delta values (didn't seem to help).
Well ... I think I finally sorted it. I Googled around a bit and found something I hadn't tried before: totally disable the joystick/throttle/rudders in FSX and just do the whole thing through FSUIPC axis setup. Seems to work a treat - much smoother and I can control the toe brakes better. The only problem is that sometimes FSUIPC seems to "forget" the axis assignments.
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