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PostPosted: Sat May 26, 2007 2:31 pm
by Riddlez
Hi everyone,

I created an Aircraft in 3ds max and exported it across to gmax in order for it to be put into FS2004. As soon as the model was in gmax (had not started any animation, texturing or designation of any parts), I decide to export it to see what it would look like in FS2004. I was horrified to see that parts of the aircraft were missing. These were individual objects for example the landing gear or the canopy etc. Some had managed to have worked though. I have tryied everything to try and fix this, but nothing has worked.
Can anyone help me? Is this an export error through make mdl? or is there something in gmax that is causing it? :(

Ché

PostPosted: Sat May 26, 2007 5:07 pm
by deaneb
Try the forum on this site Freeflight Design. There is a lot of good info to be found there

Deane

PostPosted: Sat May 26, 2007 6:55 pm
by Riddlez
Thanks Deane, I found out that when I converted it from 3ds max 9 to gmax, it was to new for gmax. So I converter it from an older version of 3ds max and it work. :lol: