I created an Aircraft in 3ds max and exported it across to gmax in order for it to be put into FS2004. As soon as the model was in gmax (had not started any animation, texturing or designation of any parts), I decide to export it to see what it would look like in FS2004. I was horrified to see that parts of the aircraft were missing. These were individual objects for example the landing gear or the canopy etc. Some had managed to have worked though. I have tryied everything to try and fix this, but nothing has worked.
Can anyone help me? Is this an export error through make mdl? or is there something in gmax that is causing it?
Ché


