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Terrain spikes

PostPosted: Fri Oct 17, 2014 12:27 pm
by emfrat
Left Mt Cook this morn and threaded the valleys via Lindis Pass to get through to Wanaka. Along the way I found this. Don't remember seeing a fix for it. Does anyone know if there was one? This is VLC, which I bought (by download) in May 2012.
The co-ords in the second pic are S44° 31.28', E169° 43.75'

Image

Image

PostPosted: Fri Oct 17, 2014 12:49 pm
by omitchell
It's the fossil remains of a really big dinosaur tongue.gif

PostPosted: Fri Oct 17, 2014 1:13 pm
by Ian Warren
Mike , I headed to the exact location , I'm using ORBX mesh and no spikes in this location , I don't have the photoreal running in this area .. fact is that won't build or create that issue .

PostPosted: Fri Oct 17, 2014 1:32 pm
by Timmo
Hmm Ok- It's likely the edge of a tile or subtile used in the interpolation of the DTM but I'll have to confirm when I get home smile.gif

PostPosted: Fri Oct 17, 2014 2:16 pm
by emfrat
Timmo, the nice straight line of the spikes made me think "tile boundary" too.
I have both the VLC and the FS Global 2010 meshes in use, but I have the FS Global 2010 Oceania disabled while I am fiddling with Waiheke.

PostPosted: Mon Oct 20, 2014 9:59 am
by Timmo
I can confirm that the problem exists on my machine as well- Good spotting smile.gif I'll see what I can do to fix it.

PostPosted: Mon Oct 20, 2014 6:19 pm
by emfrat
Timmo wrote:
QUOTE (Timmo @ Oct 20 2014,7:59 AM) <{POST_SNAPBACK}>
I can confirm that the problem exists on my machine as well- Good spotting smile.gif I'll see what I can do to fix it.

Cheers, Timmo - that's a relief, it's usually something I have broken...Many thanks