Although, I had to tweak some minor stuff, but I always considered this part of our hobby. I actually enjoy that process. No, I didn't mean "fixing", I mean "customizing". In case you have similar preferences I just list the changes here:
- Changed the elevator_effectiveness to 6 (default was 1), as I found it very insensitive (I use a "customized" mouse-wheel and FSUIPC)
- Changed the turning range of the tail wheel (contact_point.0, replace 90 with 65)
- Changed the 3rd value of eyepoint (VIEWS section) to 4.07 as that's the realistic eyepoint height (based on photos and the external view)
- Made the flap and gear sounds a bit more quiet using Sound Forge. BTW, the flap sound is mapped to the default flap sound (usflap.wav in FSX/sounds)
Now it's perfect!....for me anyways....
The soundset is a blast! No-one really managed to get the Wasp Junior roaring right so far (I was so disappointed about it ,that I actually sent an email to 3 different soundpack developers asking them to make one for it...no replies so far). Both external and internal sounds are fantastic with an additional "vibration" sound at low RPMs that I heard in all those youtube videos.
Now documentation...well, there is a datasheet only with generic info (like Wikipedia), and it's very hard to find V-speeds or a POH for this one on the web. The engine management info is a lot easier to work out as lots of other aircraft uses this engine.
And now about flying it. Don't forget that I changed stuff a bit (above).
Taxiing is fairly simple, you can use the left bottom section of the windscreen to keep an eye out, it provides pretty good visibility.
There is a sensible amount of torque on take-off, but it's easily controllable. The old girl becomes airborne as early as 60 MPH, and within about 6-700 feet.
The STOL capabilities are pretty realistic (based on videos and a old article), and finally, taking off with one notch or two notches of flaps DOES make a difference (found that on many planes the lift-factor of the different flap stages didn't change much).
In terms of engine management I go by the following numbers (so that everything stays green):
TAKEOFF - FULL THROTTLE, MAX RPM
CLIMB - 35"/2200 (120-130 KTS, 900 FPS)
CRUISE - 33"/2000 (around 150 KTS)
I tried running her with full throttle for some time, and although the CHT raised up, the engine didn't quit or anything (I kind of expected that speaking of Alabeo/Carenado stuff).
I find the Stagger pretty stable on cruise, easy to trim and hand-fly. Stalling it is a very "boring" experience

When it comes to landing, this bird makes you feel like the best pilot ever, making a greaser every time

The other mentionable feature is the lights. The VC dome and instrument lights look photoreal (not just using daylight textures as I've seen with some other add-ons). Also the external lights seem to be custom. With that I mean: The nav lights use textures instead of the effect so they don't appear 5 meters in front of the plane when seen from distance or fly-by camera. The landing lights don't have that boring "yellow triangle on the ground" kind of look, but more like retro-fitted Xenons lighting up the ground. They also retract when you retract the gear.
As a summary, I think I just found my new favorite bush plane...for $25!
Dan