ANYN Nauru International Airport, Republic of Nauru.

Find everything related to the NZ Retro AI Project and Snowman's airport sceneries here, including downloads, previews and announcements

Postby Snowman » Tue Oct 15, 2013 1:41 pm

Just uploaded to FlightSim.com and should be available for download from the library within the next 24hrs,.................

Nauru International Airport, Republic of Nauru. ANYN.

Welcome to Nauru International Airport, located in the Yaren District, on
the island of the Republic of Nauru.
Nauru is a small island republic in the equatorial region of the Pacific, and its
principle export for many years was phosphate.
Nauru has its own airline, named "Our Airline".
The fleet consists of a single Boeing 737-300.

A few random screenshots taken during the building of the scenery.........................































Lawrie. New_Zealand_etc.gif
Image

Image
User avatar
Snowman
NZFF Pro
 
Topic author
Joined: Wed Jul 26, 2006 3:52 pm
Posts: 2427
Location: Tauranga, NZ.

Postby deeknow » Tue Oct 15, 2013 5:22 pm

Great stuff Lawrie thumbup1.gif
Deans repaints: http://www.deeknow.com/
X570 Mini-ITX m/b - Ryzen5 3600 (6c/12t) - RTX 2060-super - 32GB 3600MHz DDR4 - Win10 - P3Dv5
User avatar
deeknow
NZFF Pro
 
Joined: Tue Sep 18, 2007 10:15 pm
Posts: 4281
Location: NZHN

Postby captsl4 » Tue Oct 15, 2013 7:23 pm

coming thick and fast

thx lawrie biggrin.gif
captsl4
Member
 
Joined: Sun Jan 20, 2013 12:26 pm
Posts: 54

Postby emfrat » Sat Oct 26, 2013 5:13 pm

Lawrie makes it clear that he builds for FSX default, without Acceleration.
All his FSX sceneries work well in my FSX, plus Acceleration, with FS Global 2010 mesh.
I have only seen one very minor prob, in the latest Nauru scenery. The shop next to the Pit Stop has a sign on the roof which I can read from behind, but from in front I see a grey billboard and only occasional yellow and green flashes , suggesting that there is a bgl trying to paint something there.
I put this down to my GPU, but it can also be seen in Lawrie's screenies which come with the download, which is the only reason I am raising it here.
I would like to thank Lawrie for all the great stuff he gives us for free - there is no way I can complain about the quality of his output.
MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'

Image
OnlineUser avatar
emfrat
NZFF Pro
 
Joined: Sat May 07, 2011 7:41 pm
Posts: 3877
Location: 50 DME YBBN

Postby Snowman » Sun Oct 27, 2013 9:54 am

emfrat wrote:
QUOTE (emfrat @ Oct 26 2013,6:13 PM) <{POST_SNAPBACK}>
Lawrie makes it clear that he builds for FSX default, without Acceleration.
All his FSX sceneries work well in my FSX, plus Acceleration, with FS Global 2010 mesh.
I have only seen one very minor prob, in the latest Nauru scenery. The shop next to the Pit Stop has a sign on the roof which I can read from behind, but from in front I see a grey billboard and only occasional yellow and green flashes , suggesting that there is a bgl trying to paint something there.
I put this down to my GPU, but it can also be seen in Lawrie's screenies which come with the download, which is the only reason I am raising it here.
I would like to thank Lawrie for all the great stuff he gives us for free - there is no way I can complain about the quality of his output.



Only my Pacific Islands sceneries are build to fit FSX SP2 default locations and elevation levels.
All my New Zealand sceneries are of course build to fit VLC.

My bad on the sign in the Nauru scenery. I placed a sign over an existing sign on the building, and looks like i placed it back-to front. Must have been tired...........

Lawrie. New_Zealand_etc.gif
Image

Image
User avatar
Snowman
NZFF Pro
 
Topic author
Joined: Wed Jul 26, 2006 3:52 pm
Posts: 2427
Location: Tauranga, NZ.


Return to South Pacific FlightSim Scenery

Who is online

Users browsing this forum: No registered users and 3 guests