Correction for NZMF Milford Sound Scenery

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Postby Snowman » Sun Feb 17, 2008 11:59 pm

Many apologies, but i forgot to add to the list of required texture sets for Milford Sound,......

lens_ez_wood.zip, by Len Hickman.

It places a verandah roof on one front corner above the door, and also the sign that some of you may have hanging in mid-air is actually attached to the front edge of the verandah roof.

Lawrie. >nzflag<
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Postby SteelBlades » Mon Feb 18, 2008 8:43 am

Luckily I already had it :)
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Postby Snowman » Mon Feb 18, 2008 10:00 am

SteelBlades wrote:
QUOTE (SteelBlades @ Feb 18 2008, 09:43 AM) <{POST_SNAPBACK}>
Luckily I already had it :)


Clever boy !! ......... :lol:
Thinking ahead............................

Lawrie. >nzflag<
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Postby SteelBlades » Mon Feb 18, 2008 12:34 pm

Not so much clever as covered. Since I've downloaded every other NZ scenery I can find (not just of yours!) and have installed every possible support package, unless you add a new package, I think I'm covered!! All kinda bizarre considering this on a Macintosh and no MSFS.
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Postby Snowman » Mon Feb 18, 2008 2:32 pm

SteelBlades wrote:
QUOTE (SteelBlades @ Feb 18 2008, 01:34 PM) <{POST_SNAPBACK}>
Not so much clever as covered. Since I've downloaded every other NZ scenery I can find (not just of yours!) and have installed every possible support package, unless you add a new package, I think I'm covered!! All kinda bizarre considering this on a Macintosh and no MSFS.


You might want to download and install the following texture set,.......................

ga_hangers_ss_v3.zip , by Sidney Schwartz.

Its one ive started using, and its a new replacement set for an older texture set that was causing "blurries" in MSFS.
I first used it at Milford Sound that was released a couple of days ago, and also New Plymouth that ive been working on for quite a while.

Lawrie. >nzflag<
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Postby Snowman » Mon Feb 18, 2008 3:31 pm

This is the verandah roof mentioned................................





Lawrie. >nzflag<
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Postby SteelBlades » Mon Feb 18, 2008 8:36 pm

Snowman wrote:
QUOTE (Snowman @ Feb 18 2008, 03:32 PM) <{POST_SNAPBACK}>
You might want to download and install the following texture set,.......................

ga_hangers_ss_v3.zip , by Sidney Schwartz.

Its one ive started using, and its a new replacement set for an older texture set that was causing "blurries" in MSFS.
I first used it at Milford Sound that was released a couple of days ago, and also New Plymouth that ive been working on for quite a while.

Lawrie. >nzflag<


Yeah, I saw that you'd included this new file (so made sure I downloaded it first). Cool, New Plymouth eh?

Um, because you haven't grouped the control tower windows/roof with red brick building, my conversion causes the tower windows/roof to collapse to ground level - X-Plane doesn't respect floating items - they must be grounded (as at Thames too). If you could change this I'd be very grateful, since the rest of the scenery converts pretty well (apart from a few default objects that simply aren't there of course).

In fact, I think your scenery makes the X-Plane version of Milford Sound look better than in MSFS on the whole (you're using FS9, right?). In the next month or so I'll be getting the tool necessary to edit the mesh. This will allow me to correct the coastline, which is the main problem with X-Plane's Milford. The mountains look pretty nice though!
Last edited by SteelBlades on Mon Feb 18, 2008 8:44 pm, edited 1 time in total.
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Postby Snowman » Mon Feb 18, 2008 11:02 pm

SteelBlades wrote:
QUOTE (SteelBlades @ Feb 18 2008, 09:36 PM) <{POST_SNAPBACK}>
Yeah, I saw that you'd included this new file (so made sure I downloaded it first). Cool, New Plymouth eh?

Um, because you haven't grouped the control tower windows/roof with red brick building, my conversion causes the tower windows/roof to collapse to ground level - X-Plane doesn't respect floating items - they must be grounded (as at Thames too). If you could change this I'd be very grateful, since the rest of the scenery converts pretty well (apart from a few default objects that simply aren't there of course).


Cant think of a way to do that offhand, but will investigate.
There are NO default FS9 objects used in the Milford Sound scenery,....................... so whats missing for your conversion ??
Im making a concious effort to avoid using any FS9 default objects wherever possible now, so it makes it easier for you to convert to X-Plane without any missing buildings.
Yep, New Plymouth is about 75% complete. Sorry,................... but one FS9 default object in it,............ the tower.
Havnt been able to locate a freeware EZ Scenery library set of control towers,.................. no-one seems to have ever bothered making one, so i have to make use of one of the many FS9 default towers.

Lawrie. >nzflag<
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Postby SteelBlades » Tue Feb 19, 2008 7:23 am

I'll get back to you later today Lawrie regarding the objects that failed the conversion process. Thanks for thinking of me! (I'll contact you directly).
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