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PostPosted: Fri Jan 05, 2007 2:42 pm
by Zöltuger
I've finished my Air NZ 744 repaint for FSX, but I don't like the way the texture becomes blurry when you look at it from an angle. I've downloaded Jon's 738 texture which doesn't blur when you look at it from the side. How do I save my texture so it doesn't blur either?

PostPosted: Fri Jan 05, 2007 5:14 pm
by JonARNZ
Zöltuger wrote: I've finished my Air NZ 744 repaint for FSX, but I don't like the way the texture becomes blurry when you look at it from an angle. I've downloaded Jon's 738 texture which doesn't blur when you look at it from the side. How do I save my texture so it doesn't blur either?

What format have you saved them as Zoltuger?

PostPosted: Fri Jan 05, 2007 9:29 pm
by Zöltuger
.dds using the DXTBMP program

PostPosted: Fri Jan 05, 2007 10:02 pm
by ZK-MAT
Have you tried DX3 textures?

PostPosted: Fri Jan 05, 2007 10:45 pm
by Charl
Agree: DXT3, no mips

PostPosted: Fri Jan 05, 2007 11:05 pm
by Zöltuger
excellent, thanks
expect it on avsim soon

PostPosted: Sat Jan 06, 2007 5:51 pm
by JonARNZ
I would try DXT5 no mips using imagetool.

PostPosted: Sat Jan 06, 2007 10:12 pm
by Zöltuger
might have to, the DXT3 is still not to my liking

PostPosted: Mon Jan 08, 2007 10:33 am
by hinch
.dds doesn't have to mippy blur so long as the 'mip maps included' check box is unticked. check the right hand side of DXTBmp for it.