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PostPosted: Wed Jul 11, 2012 4:31 pm
by Charl
They've figured out that FS9 is very much alive and well, and moreover, how to port an FSX aircraft to FS9!



Clearly they bring some hi-def polys with, and it looks gorgeous:



Life is good... I hope that other developers see the light.



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PostPosted: Wed Jul 11, 2012 4:40 pm
by Naki
Looks great..I have this in FSX with a modfied FDE from Bernt Stolle and a NZ repaint from a kind gentleman at Avsim. I wonder if either work on the FS9 model?

PostPosted: Wed Jul 11, 2012 5:02 pm
by Charl
FDE seems fine on this one, I'm no Bonanza pilot but it behaved pretty well I thought.

Be nice to have a NZ paint - is it public? if so I'm sure something could be arranged...

PostPosted: Wed Jul 11, 2012 5:16 pm
by Kahu
Whats this FS9 you old guys talk about? wink.gif

PostPosted: Wed Jul 11, 2012 7:26 pm
by cowpatz
I wonder how they got around the poly count issue? Looks good.

PostPosted: Wed Jul 11, 2012 9:03 pm
by Charl
Chaps have been quietly working on this for a long time, see the Bull Stearman
Clever, though, to get it to work back from an FSX model.
Or perhaps not... it's all to do with how you compile the model, so perhaps they go back to pre-compile.

PostPosted: Thu Jul 12, 2012 9:40 am
by Ian Warren
Charl wrote:
QUOTE (Charl @ Jul 11 2012,10:03 PM) <{POST_SNAPBACK}>
Chaps have been quietly working on this for a long time, see the Bull Stearman

Old Bonanza with a Bull Stearman ... almost a TV show from the 60's biggrin.gif

PostPosted: Thu Jul 12, 2012 9:59 am
by Charl
Naki wrote:
QUOTE (Naki @ Jul 11 2012,4:40 PM) <{POST_SNAPBACK}>
...NZ repaint from a kind gentleman at Avsim. I wonder if either work on the FS9 model?


Yup:



See? It's not so hard to make everyone happy!



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PostPosted: Thu Jul 12, 2012 10:03 am
by Ian Warren
Reverse engineering , i guess not every type could a step back , the very more complex models .. A2A for example .

PostPosted: Thu Jul 12, 2012 10:19 am
by Charl
Don't know how they do Accusim and suchlike, my impression is that it works alongside the sim, rather than in it.

Fact is FS9 has better coding than FSX and is a more stable platform. (I'm not going to pursue this discussion though).
There are limitations in the original release which are being overcome, the high-poly issue being one of the biggies.
Who knows where those clever people out there take this venerable sim next?
Every time I think: OK it's run its course, someone pops up with something completely out of Left Field.

PostPosted: Thu Jul 12, 2012 10:26 am
by Ian Warren
Indeed , more to the programs FS9/FSX , people never really had time to dwell into these areas because there was a new Microsoft Flightsim every couple of years , now that's stopped its the lets really look under the hood and if the big developers are staying for both sims there is a reason .

Being realistic , look are the screens you create and many believe its FSX , then you get some screens from FSX that make you thick it must be FS9 .. two words to many - 'portover and native' is as bad as saying or i consider the yuppy word 'vector line art' .. back in the old days its was 2D drawing or a 2Dsketch huh.gif

PostPosted: Thu Jul 12, 2012 2:39 pm
by Naki
Works well...Accusim you say ...there is a freeware Accusim like pack for the V-35 which may work in FS9...I have yet to try it in FSX

http://library.avsim.net/search.php?Search...de=0&Page=3

PostPosted: Thu Jul 12, 2012 2:43 pm
by Ian Warren
See , what do ya no .. everyone is coming to the party .. i'm not going to download .. just don't have the GA but it would be interesting to see a hanger repair and check mode. cool.gif