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PostPosted: Sat Aug 14, 2010 3:01 pm
by Charl
Bill Ortis has produced an impression of a full-sized "B797" version of the Boeing Blended Wing Body research aircraft.
The model in itself is something of a research vehicle, the first to crack 65,000 polygons in FS9.
This is most noticeable in the VC, where things are very "round" and "thin" as required.
According to Bill, the poly limit using the new technique is somewhere around 1.5 million, which opens up intriguing possibilities:
FS9 performance, with FSX-like resolution.

Here's the last bit of the inaugural London-Auckland flight, non-stop via Vladivostok.


PostPosted: Sat Aug 14, 2010 3:10 pm
by Ian Warren
Charl , its a PAX carrier that looks like a B2 with and lot off THUNDERBIRDS .. then a little more ! smile.gif

PostPosted: Sat Aug 14, 2010 3:18 pm
by Snowman
Ian Warren wrote:
QUOTE (Ian Warren @ Aug 14 2010, 03:10 PM) <{POST_SNAPBACK}>
Charl , its a PAX carrier that looks like a B2 with and lot off THUNDERBIRDS .. then a little more ! smile.gif


Very impressive looking model indeed !
And yes Ian,........ it does remind me of the "Fireflash" nuclear powered aircraft off THUNDERBIRDS smile.gif

Lawrie. New_Zealand_etc.gif

PostPosted: Sat Aug 14, 2010 3:25 pm
by Ian Warren
Jeepers those guys .. surprised BP did not call International Rescue

PostPosted: Sat Aug 14, 2010 5:12 pm
by deaneb
Charl wrote:
QUOTE (Charl @ Aug 14 2010, 03:01 PM) <{POST_SNAPBACK}>
Bill Ortis has produced an impression of a full-sized "B797" version of the Boeing Blended Wing Body research aircraft.
The model in itself is something of a research vehicle, the first to crack 65,000 polygons in FS9.
This is most noticeable in the VC, where things are very "round" and "thin" as required.
According to Bill, the poly limit using the new technique is somewhere around 1.5 million, which opens up intriguing possibilities:
FS9 performance, with FSX-like resolution.


I'm not sure I follow the logic around why you need to crack 65,000 polygons to get FS9 performance and FSX resolution?? As far as I'm aware FSX is not about polys its about the effects - especially textures and materials. Surely if you have a PC capable of rendering a 65,000 (or god forbid 1.5 million) poly model, then I'm sure it would run FSX just fine too. I'm not against detailed models, but in my mind, just because you can, does not mean you have to. I see too many models using extreme detail in areas where you literally can't see it, and this just results in performance loss for no visual gain. Additionally these complex models can be let down if the texturing and shapes and proportions are not done correctly as well. This is not a criticism at the 797, as I'm sure its an ok model.

PostPosted: Sat Aug 14, 2010 7:13 pm
by Charl
I'm no modeler so can't comment on where design time and effort should be directed.
Suffice to say that some of the FS fraternity are excited by all this.
I think for this particular model a couple of details in the VC were quite successful as a result of having some more poly's to play with.
(Remembering that it is described as an "accidental" VC, to try out a few things, like that air vent shape)
There is no performance hit, even for quite modest computer setups, apparently.


PostPosted: Sat Aug 14, 2010 9:24 pm
by Nzeddy
Looks cool!

http://www.lionheartcreations.com/Boeing_797.html

Btw, DO NOT click the manual link inserted in the picture. It has a virus in it. That's what AVG free told me.

PostPosted: Sun Aug 15, 2010 7:04 am
by Charl
Nzeddy wrote:
QUOTE (Nzeddy @ Aug 14 2010, 09:24 PM) <{POST_SNAPBACK}>
Looks cool!
http://www.lionheartcreations.com/Boeing_797.html
Btw, DO NOT click the manual link inserted in the picture. It has a virus in it. That's what AVG free told me.


CONFIRMED - the links on the site have been hacked...

QUOTE
Terrorism. These guys should be charged with terrorism.
If you access the manual by pasting in the address, you can get straight there into the PDF. http://lionheartworld.net/bwb/Boeing_797_Manual.pdf[/quote]

PostPosted: Tue Aug 17, 2010 4:36 am
by Ian Warren
Charl , honest , the type would be more useful as a cargo transport if ever he concept come alive , it were the airlines make the money

PostPosted: Tue Aug 17, 2010 9:07 am
by Charl
Yeah...make a good tanker maybe.
Think Bill is going to add a couple of hoses, just for fun.

It's a difficult shape to pressurise, there'd probably be a series of tubes or cells



You'd need some sky/stars ceiling projection to help fight claustrophobia for the internal bays, maybe.

I'd take my sea-sickness pills, and pay for a front row window seat, out on the wing.
What a view, eh?


PostPosted: Tue Aug 17, 2010 11:03 am
by IslandBoy77
Charl wrote:
QUOTE (Charl @ Aug 17 2010, 09:07 AM) <{POST_SNAPBACK}>
I'd take my sea-sickness pills, and pay for a front row window seat, out on the wing.
What a view, eh?

Yep, it's an awesome view, all right. And you can bet it would come with an awesome price tag as well! rolleyes.gif angry.gif dry.gif

PostPosted: Tue Aug 17, 2010 5:59 pm
by Ian Warren
I always take the window seat ... unless .. keep the passengers happy , forget TV .. have camera points all around the aircraft , hi res views as we travel cool.gif

PostPosted: Fri Aug 20, 2010 10:49 pm
by omitchell
I remember seeing this on a documentary a couple years back. They were playing with cargo and military lift variants aswell as concepts of similar design from Airbus and Lockhead aswell