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Charl wrote:QUOTE (Charl @ Jul 31 2010, 12:05 PM) <{POST_SNAPBACK}>What's your plan with the canopy frame, perhaps just carry the camo through?
Considering the pic of the real one, I'd guess the frame was camoed too. The adjustment should become quite interesting...
I took my abandoned NZ1015 repaint as base, so there's some contemporary paint still shining through.







jankees wrote:QUOTE (jankees @ Aug 2 2010, 09:08 PM) <{POST_SNAPBACK}>I think the tail marking is a bit too large.
Something is not quite right with the roundel and letters on the fuselage, either the roundel is too large, or the letters too small. If you look at the original pic, the roundel and letters are more or less level at the bottom, but the letters are higher on top, so the are taller than the roundel.
I'm missing the green 'bump' in the camo just below Mickey.
I think the tip of the tail is also grey.
Finally, you make the grey coming from the Mickey logo stop on top of the wing. Shouldn't it continue to the leading edge?
I'm very grateful for your remarks, Jan Kees!
In order to adjust the camo & markings, I've created an 'overlay' layer from this fascinating and almost unblurred 'full sideview' photograph. In the paint kit, it comes up like that:
With the roundel, fin flash and lettering layers added, the adjustment lines make it quite obvious that the roundel's size actually has to be decreased for a small number of pixels. Same goes for the fin flash:
Hartelijk bedankt for pointing me to these issues, mate!![]()
Finally, the camo chips indeed need some overhauling, but that won't be a hard thing to do...
Cheers,
Markus.

Ian Warren wrote:QUOTE (Ian Warren @ Jul 11 2011,8:49 PM) <{POST_SNAPBACK}>They rotate clockwise , Alpha did a damn good job off this one , very sure they nailed it , I would have to reinstall to check your findings .
I had a look at it and yus sure enough alphasim have the blades correct but their rotation arse about face, you can fix the animation by adding this to the " [propeller] " section in the aircraft.cfg for the alpha T-6. problem is that the blades will show ( bit like watching an aircraft video with slow frames per second...which i dont actually mind...)., that and the actual visible prop disk no longer shows for some reason..
[propeller]
rotation=-1 <----------------------------- ADD THIS to the [propeller] section of the aircraft.cfg..
you can add this to each paint variation (doesnt matter where) ,..it seems to my eyes to make the now visible blades seem more natural in their rotation speed..
prop_anim_ratio=1.65 <----------------------------- ADD THIS to each paint variation section of the aircraft.cfg
eg :
[fltsim.0]
title=ALPHA T-6 Texan 2
prop_anim_ratio=1.65 <-----------------------------
If you don't like what you see then just delete the new entry, or even better still,...BACK UP THE AIRCRAFT.CFG FIRST !!!!
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