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PostPosted: Wed Jun 04, 2008 8:48 am
by Charl
Title says it all - I doodled some of the blobs out of the photoreal background to give a slightly "cleaner" look.
Here's a sample, at NZCX:



The files are tiny - 43kb - but they make a big difference.




File is nztp1.zip, up at AVSIM - search on "Charl"

PostPosted: Sat Jun 07, 2008 10:38 am
by Charl
A few hundred downloads, but not too much feedback. (3 emails, to be precise!)
It'll behave differentlly depending on your video card & settings, CRT/LCD, etc etc
I'm interested to hear how this looks on your rig, before I tackle NZAA.

Colour, and saturation OK? Any frame rate hit? Blurries? Look, up close, and from a distance?

Incidentally I notice I was using truegrass_v1.3 as well, which gives a grainier look.
"Sunny Yellow" seems to work best with these textures.

PostPosted: Sun Jun 08, 2008 10:18 pm
by ardypilot
Whoops, missed this one! Awesome work Charl, thats ten fold better than before hand, a very simple yet effective change you have made :D

I'm not to sure whats going on with my Thames AFCAD though- I have Lawries runways and flattens installed over Robins new Coromandel scenery, but the airfield appears about 500m south east of the photoreal depiction... any ideas for a fix for this?

PostPosted: Mon Jun 09, 2008 7:51 pm
by Charl
Trolly wrote:
QUOTE (Trolly @ Jun 8 2008, 10:18 PM) <{POST_SNAPBACK}>
Whoops, missed this one! Awesome work Charl, thats ten fold better than before hand, a very simple yet effective change you have made :D
I'm not to sure whats going on with my Thames AFCAD though- I have Lawries runways and flattens installed over Robins new Coromandel scenery, but the airfield appears about 500m south east of the photoreal depiction... any ideas for a fix for this?

Glad it works for you...wonder what the other 304 (to date) users think?
I think you may have Lawrie's previous NZTH installed - it was updated for the new photoreal.