by creator2003 » Sat Sep 15, 2007 7:16 pm
Does it have export as ?? skp. file ive never used and i know you wouldnt have the software that changes those formats like Deep exploration,,you are going to need to export it into a X. file to go in the mdl sdk. or maybe export as autocad DXF. /3ds to import into gmax ,but id guess you would have to re-map the model with uvw wrap cordanates ,
Someone else mite use sketchup and know another way that is way easyier ,
i would go to turbosquid.com and download gmax if you dont have it already and get the gamepacks sdks for fsim and start modeling in that from now on i would amagine that you would need it anyway to get sketchup files to fsim .
this mite be no help to you at all and is just a guess