Page 1 of 1

PostPosted: Thu Jun 14, 2007 10:39 pm
by Goff_nznr
This Interactive Map might help get us started with small NZ strips...that is, if anyone wants 'em.

Goff

PostPosted: Fri Jun 15, 2007 7:14 am
by Kelburn
I'm thinking of making some farm airstrips later in the year

PostPosted: Fri Jun 15, 2007 8:37 am
by Charl
Goff_nznr wrote: This Interactive Map might help get us started with small NZ strips...that is, if anyone wants 'em.

Goff

Brilliant resource, well spotted.
Issue with small strips is to include flatten/exclude bgl's in the scenery.
That way you don't have to mess with extra entries in the scenery.cfg file to make it work for everyone's flavour of mesh/topo.

PostPosted: Fri Jun 15, 2007 8:26 pm
by deaneb
That resource shows most of the published CAA airstrips which is great. To move to the next level - farm and ag strips try the file download at the bottom of this page NZ airstrips. It shows over 2000 of them. I used this in conjunction with google earth and NZ Topo online to identify where strips are. I have plotted over 50 alone around Marlborough on google earth, with thoughts of eventually making them for Robins scenery, with Loader trucks etc for ag operations

Deane

PostPosted: Fri Jun 15, 2007 8:34 pm
by ZK-Brock
Nice one - once I get my PPL, one thing I intend to do is visit a bunch of these strips - umm, expect pics once I'm 17 :rolleyes:

PostPosted: Sat Jun 16, 2007 10:25 am
by Goff_nznr
First 3 strips uploaded to Avsim yesterday...really a modest start - hoping ya'll might wanna make better ones.

Some trucks would be great.

3 down...1997 strips to go....


Goff

PostPosted: Sat Jun 16, 2007 11:29 am
by ZK-LGD
Thanks Goff.

Might I make a suggestion, though? Think the windsocks should be 14 feet in height, not 14 meters :blink: (meters are the default measurement for .xml objects). Had to scale the hangers down a bit too (0.90 rather than 1.80).

Lookin' good.

PostPosted: Sat Jun 16, 2007 11:29 am
by creator2003
Funny you say that ive been working on these for about a year and have forgotten about them ,this is part of some farm stuff i had planed for the realease of deane b fu24
anyway im planing on getting these ez librarys out for use around new zealand will also be my fire rescue set ,and some other farm objects hopefully be the end of next week given time to fix my older source files and upgrade them with newer technics
user posted image
this is a shot of one ive remade and is ready to add to the others when they are also finshed
mike :thumbup:
EDIT : just see your post deane ,and have got new textures if you needed them ,sorry i forgot you where going to do some thing too ,,my bad

PostPosted: Sat Jun 16, 2007 11:34 am
by Christian
Don't forget that this map actually shows the strips that are in the Roads & Rivers of NZ scenery (there are in fact over 3000! ;) ). So if you own RR you have the strips already, although getting some detail buildings + vehicles around the strips would be great too. The 3000 strips aren't all farm strips, a lot of them are also private strips to cart tourists to a scenic spot, or privately owned strips for other operations (deer hunting and the like). There are a lot more strips in real life, a shame they aren't all mapped. It's amazing how high the airstrip density in NZ actually is.

Cheers,
Christian

PostPosted: Sat Jun 16, 2007 8:27 pm
by G-HEVN
Thanks for that Topo online link, Deane, that's a real cool site. :thumbup:

PostPosted: Sat Jun 16, 2007 9:07 pm
by Kelburn
using a program like FSSC how do you create a sloping runway?
Do you have to make it using gmax etc.

PostPosted: Sat Jun 16, 2007 11:36 pm
by gokanru
There is one strip that I haven't found yet and that is the one at Hawera.Try as I might I just can;t seem to locate that one and I know that it exists because that's where I started my flying carreer,many moons ago.

PostPosted: Sun Jun 17, 2007 8:30 am
by Naki
For some reason Hawera is not represented in FS (although Stratford is). I am not sure whether it in R & R - I'll have to check it out.

PostPosted: Sun Jun 17, 2007 10:46 am
by Goff_nznr
ZK-LGD wrote: Thanks Goff.

Might I make a suggestion, though? Think the windsocks should be 14 feet in height, not 14 meters :blink: (meters are the default measurement for .xml objects). Had to scale the hangers down a bit too (0.90 rather than 1.80).

Lookin' good.

Thanks, Dorian..learning something new each time I log in.


This 'project' is quite exciting. It opens up a whole new angle to flight-sim.

Cheers,

Goff

PostPosted: Sun Jun 17, 2007 10:50 am
by Goff_nznr
Was just wondering if there could be a single depository of small airstrips...like ya'll did with the Great NZ AI Project. ??? Would this work?

Goff

PostPosted: Wed Jun 20, 2007 11:12 am
by ZK-LGD
Howdy Goff,

If you add the following:

<SceneryObject
lat="S40 26.99374"
lon="E176 6.32654"
alt="0.0000M"
altitudeIsAgl="TRUE"
pitch="0.00"
bank="0.00"
heading="0.00"
imageComplexity="NORMAL">
<Trigger
type="REFUEL_REPAIR"
triggerHeight="0.00">
<Fuel type="100"
availability="UNKNOWN"/>
<Vertex biasX="-10.000" biasZ="-10.000"/>
<Vertex biasX="-10.000" biasZ="10.000"/>
<Vertex biasX="10.000" biasZ="10.000"/>
<Vertex biasX="10.000" biasZ="-10.000"/>
</Trigger>
</SceneryObject>

to the Coonoor.bgl, the fuel pump will automatically refuel your aircraft when you come within range.

Just a thought.

PostPosted: Fri Jun 29, 2007 3:01 pm
by Goff_nznr
Gee...thanks, Dorian. Are there any other similar 'tricks' like this?

PostPosted: Fri Jun 29, 2007 3:04 pm
by Goff_nznr
Does anyone know how to add sounds to scenery without using a program like FS Sound studio?