Ian Warren wrote:You gotta remember , our known Che did a wicked New Plymouth ... I'd go that way

Thanks for the support Ian!
They are probably more further along in the project than I am, which makes me working on it anymore almost pointless. Though it remains to be seen as of yet.
I had been working on VERY extensive ground polygons for NZAA. I think good ground polygons makes an airport, though it's not everything. I went as far as to model every single concrete tile on the runway/taxiway/apron. It is very time consuming but I was essentially re-creating NZAA's aerial photos through the use of ground polygons, which makes the airport base super-detailed. I've got no Idea what ORBX will come up with their interpretation.
I'm working on an airport in the States, Bellingham International (KBLI) atm, I don't know if anyone here would have heard of it? Same deal as NZNP, open terminal, detailed parking area, etc.
Anyway when that's complete, which is pretty soon, maybe I should work on Palmerston North, Dunedin or something else? I'm open to suggestions. Not sure what Robin is working on atm don't want to clash with his projects.
Below are some raw mesh screens of what I did for NZAA with the ground polygons:



Che