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PostPosted: Fri Jul 14, 2006 6:00 pm
by ardypilot
I posted this a while ago in the Godzone forums, but I think it got forgotten about.

I made the request for someone to edit the Auckland Skytower textures (included in REAL NZ's Auckland City) so they would display different colours schemes at different times of the year like real life.

IE. red and green at Christmas, blue on New Years Eve, pink in breast cancer week etc etc.

Anyway, I have no idea how to paint multiple variations of the tower, let alone assign the files to different dates, so if there is someone reading this that could help me out here- please reply!

Cheers

PostPosted: Fri Jul 21, 2006 5:32 pm
by Christian
there is a depriciated way to do this. You have to assign dates with different models. This is fairly complex, but you can probably find a tutorial at www.scenerydesign.org/wiki. The bad news is that this way of doing scenery isn't supported anymore. I think it still works in FS2004 (kept for backwards compatibility), but you need some indepth scenery coding (BGLC) knowledge.

Christian

PostPosted: Fri Jul 21, 2006 5:42 pm
by toprob
fergusdog wrote: there is a depriciated way to do this. You have to assign dates with different models. This is fairly complex, but you can probably find a tutorial at www.scenerydesign.org/wiki. The bad news is that this way of doing scenery isn't supported anymore. I think it still works in FS2004 (kept for backwards compatibility), but you need some indepth scenery coding (BGLC) knowledge.

Christian

The SceneryDesign.org site has a handy tool called mdl_tweaker, which allows you to set a time or date-range to a scenery. I used this for Wanaka, to display the airshow at Easter, but it has a lot of other useful features.