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PostPosted: Wed Feb 14, 2007 10:41 am
by Bandit
My EZ Scenery finally arrived last week and I've been having a play.

I was wondering how do you make a scenery you have created compatible with the various meshes that people use?

I'd like to do one that say both 20m and 75m users could install. Is it just a case of playing with the elevation of the objects to reach a compromise for both?

PostPosted: Wed Feb 14, 2007 11:14 am
by toprob
You shouldn't have to worry about elevation -- objects placed with EZ Scenery will sit at ground level whatever the mesh. If you really want things fixed in relation to each other, a flatten should work.
I normally have the opposite problem -- getting objects locked to a specific elevation so that they won't move with different meshes. The Wellington road tunnel is an example -- it needs to sit at sea level, even if someone had a mesh which would normally push it up. In this case I needed to decompile the resulting EZ Scenery placement BGL, change the XML code and recompile.

PostPosted: Wed Feb 14, 2007 11:50 am
by Bandit
Cheers Rob,

I thought it was going to be much more complicated.

I've already placed them on a flatten as it's an old Forest Service airstrip in the Central Nth island.