I just thought id start this to let people know how things are going with my little 'Bay of Plenty Islands' Project.
So far most of it has been experimentation and learning the SDK.....but i think im getting somewhere.
The scenery will cover the main off shore islands in the Bay of Plenty. Namely: White, Whale (Motuhora) and Motiti....possibley Mayor island as well
Issues so far have been-
If I simply clip the aerial image to the actual island shoreline, the default shoreline shows through = Bad
If i use 'nullvalue' in the resample, it doesnt ignore the watermask as well which leaves a black area underneath (instead of water) = Bad
I thnk ive got around that by specifying a blendmask image as well...
Ill also need to redo the mesh for Motiti since the default placement is wrong (according to our aerial photo placement....which may also be wrong...we dont have any GPS data out there to verify which is correct)
Ill keep everyone posted....what looked like simple test project is getting more and more complex
So far most of it has been experimentation and learning the SDK.....but i think im getting somewhere.
The scenery will cover the main off shore islands in the Bay of Plenty. Namely: White, Whale (Motuhora) and Motiti....possibley Mayor island as well
Issues so far have been-
If I simply clip the aerial image to the actual island shoreline, the default shoreline shows through = Bad
If i use 'nullvalue' in the resample, it doesnt ignore the watermask as well which leaves a black area underneath (instead of water) = Bad
I thnk ive got around that by specifying a blendmask image as well...
Ill also need to redo the mesh for Motiti since the default placement is wrong (according to our aerial photo placement....which may also be wrong...we dont have any GPS data out there to verify which is correct)
Ill keep everyone posted....what looked like simple test project is getting more and more complex
to bad i was hoping of something up there too {my bad never mind } great work dude





