Topdressing airstrips in NZSI

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Postby scaber » Wed Feb 08, 2012 11:50 am

Just wondering it anyone has managed to get the topdressing airstrips add on to work with ORBX NZSI. I'm not sure where I got this from originally, may it was part of the Vbraries and Airfields package.

I'm missing hunting for those remote strips and then attempting to (safely) land on them. Any pointers of ideas or clarification would be appreciated. smile.gif
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Postby Ian Warren » Wed Feb 08, 2012 12:17 pm

I honestly believe you have the very same problem with all off these with flattens and afcads done for previous developers airports and small fields , now would a walk around the country to square them all up , that was the big complaint in with the many small fields not working after installing NZSI .
Last edited by Ian Warren on Wed Feb 08, 2012 12:18 pm, edited 1 time in total.
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Postby Rotordude » Wed Feb 08, 2012 10:12 pm

Ian Warren wrote:
QUOTE (Ian Warren @ Feb 8 2012,1:17 PM) <{POST_SNAPBACK}>
that was the big complaint in with the many small fields not working after installing NZSI .

That was fixed in the first patch, unlike VLC having big wide green strips. in NZSI they blend in as they should so in RL if you don't know the exact locations you will have to look damn hard for them.

Example, What was when I lived down there McArthur's farm strip just out of LX, exactly where it should be, and just as hard to spot in RL.

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Postby scaber » Thu Feb 09, 2012 8:31 am

Rotordude wrote:
QUOTE (Rotordude @ Feb 8 2012,11:12 PM) <{POST_SNAPBACK}>
That was fixed in the first patch, unlike VLC having big wide green strips. in NZSI they blend in as they should so in RL if you don't know the exact locations you will have to look damn hard for them.

Example, What was when I lived down there McArthur's farm strip just out of LX, exactly where it should be, and just as hard to spot in RL.



I can see some marks in your screen shot, probably an airstrip! blink.gif - can you give me the coordinates so I can visit and get a feel for what they look like at various heights?

The real fields that I've flown into around Canterbury and the Mackenzie Basin have all been a lot more obvious than that one for the distance that you appear to be at. If this is a typical example of one of their modeled strips then they are MUCH harder to see than the ones in ORBX Aussie scenery.

The ones I was looking for which prompted my question were around Lake Coleridge and they certainly aren't there as the scenery where the strips should be is scrub rather than grassy tussock (also there is a road that stops and has a bit missing in then continues on a couple of km away). So maybe some strips are modeled but it appears to me that most of the ones I'm interested in aren't.

On an aside, most of the VLC ones I flew into didn't really stand out from the surroundings, although they were green, so were the surroundings so though they were easier to see than the Aussie ORBX ones I wouldn't say that they were anywhere near obvious!

Maybe I need to rephrase my question, and ask if there is a way to make the country strips more obvious in ORBX like the ones I've seen in real life!!
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Postby Ian Warren » Thu Feb 09, 2012 8:45 am

They could be done , highlighting ever so slightly , course have a fence to stop animal walking out but most must be trimmed by the local cocky or would not disappear after prolong disuse .
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Postby Timmo » Thu Feb 09, 2012 10:01 am

Rotordude wrote:
QUOTE (Rotordude @ Feb 8 2012,11:12 PM) <{POST_SNAPBACK}>
That was fixed in the first patch, unlike VLC having big wide green strips. in NZSI they blend in as they should so in RL if you don't know the exact locations you will have to look damn hard for them.


Orbx appear to have taken a different approach to the same issue by using lines instead of polygons for their ag strips (although I can't quite tell from your picture). Each has its positives and negatives- By using a line you do get the benefit of texture blending at the edges, but you also loose the shape and proper width of the strip and have to add the new line type and texture to the users scenery config file. With a polygon you maintain the shape of that strip so if an ag strip starts wide but narrows at the end or has an irregular kink, the polygon will show that.

I hope to have a solution to not being able to find the strips very soon so they should appear in your GPS and map smile.gif
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Postby Rotordude » Sat Feb 11, 2012 7:53 am

scaber wrote:
QUOTE (scaber @ Feb 9 2012,9:31 AM) <{POST_SNAPBACK}>
I can see some marks in your screen shot, probably an airstrip! blink.gif - can you give me the coordinates so I can visit and get a feel for what they look like at various heights?

The real fields that I've flown into around Canterbury and the Mackenzie Basin have all been a lot more obvious than that one for the distance that you appear to be at. If this is a typical example of one of their modeled strips then they are MUCH harder to see than the ones in ORBX Aussie scenery.

The ones I was looking for which prompted my question were around Lake Coleridge and they certainly aren't there as the scenery where the strips should be is scrub rather than grassy tussock (also there is a road that stops and has a bit missing in then continues on a couple of km away). So maybe some strips are modeled but it appears to me that most of the ones I'm interested in aren't.

On an aside, most of the VLC ones I flew into didn't really stand out from the surroundings, although they were green, so were the surroundings so though they were easier to see than the Aussie ORBX ones I wouldn't say that they were anywhere near obvious!

Maybe I need to rephrase my question, and ask if there is a way to make the country strips more obvious in ORBX like the ones I've seen in real life!!


I used the first shot as an example, you have to look for them. They are defined they are poly's but each texture set has its own strip textures as well... not just green.




NZSI's list of strip textures is lets say "Not Mono"


Some strips are just paddocks that dont get used that much as in RL Top Dressing.. Others are private stirps that get used a lot LINZ data. NZSI matchs this trend if there is no visible strip there wont be one.




A lot of strips if you view in Google earth with the linz overlays you will find are wrong, you confirm that yourself, keep in mind that a lot of the linz vectors were drawn in by hand over low detail imagery.
Some strips just dont exist and the LINZ data is wrong This strip cant exist as it is smack bank in the middle of the Wilkin river, I have flown up that valley many a time, it just never was there.


Apples for Apples, both scenery packages used the same available data, they just used different ways of cleaning the data up.
Last edited by Rotordude on Sat Feb 11, 2012 8:41 am, edited 1 time in total.
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Postby columbia49 » Tue Feb 21, 2012 12:04 am

Hi Guys,
you may be interested to know that Harald Klose and Dieter Linde, Members of the "Westwood Inn Virtual Flying Club has just completed a project adding data files for Plan-G to locate approx 180 unlisted airstrips plus other POI for Orbx NZSI.
Using that data, I created a FS Discover POI file to show the same airstrips. Both these files can be downloaded from the Ozx site
Code: Select all
http://aussiex.org/forum/index.php?/files/category/11-utilities/


Any Information on Airstrips not included, name changes or anomolies noticed would certainly be appreciated.
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Postby Ian Warren » Wed Feb 22, 2012 5:07 pm

Thanks for that , little patch .. now i wonder if i can get my P-40 into one off them biggrin.gif
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